Some state will get set before run is called, initializing it there
can be too late.
Signed-off-by: Keith Packard <keithp@keithp.com>
-
- reported_landing = 0;
- state = null;
- report_interval = 10000;
try {
for (;;) {
set_report_time();
try {
for (;;) {
set_report_time();
} else if (spoken)
set_report_time();
}
} else if (spoken)
set_report_time();
}
+
+ public IdleThread() {
+ state = null;
+ reported_landing = 0;
+ report_interval = 10000;
+ }
}
boolean tell(AltosState state, AltosState old_state) {
}
boolean tell(AltosState state, AltosState old_state) {