fix corner of outline polygon to have lines actually intersect
authorBdale Garbee <bdale@gag.com>
Fri, 30 Oct 2020 05:02:16 +0000 (23:02 -0600)
committerBdale Garbee <bdale@gag.com>
Fri, 30 Oct 2020 05:02:16 +0000 (23:02 -0600)
easytimer.lht

index 5fc53f51678c8ddf68fc396c3ff46137c07a8c90..2c198ed944b5cc9dfba379ccc89f9128dcae39f4 100644 (file)
@@ -13625,7 +13625,7 @@ ha:pcb-rnd-board-v6 {
         x1=0.0; y1=0.0; x2=38.1mm; y2=0.0; thickness=10.0mil; clearance=20.0mil;
        }
        ha:line.2168 {
         x1=0.0; y1=0.0; x2=38.1mm; y2=0.0; thickness=10.0mil; clearance=20.0mil;
        }
        ha:line.2168 {
-        x1=0.0; y1=800.0mil; x2=1.498in; y2=800.0mil; thickness=10.0mil; clearance=20.0mil;
+        x1=0.0; y1=800.0mil; x2=38.1mm; y2=800.0mil; thickness=10.0mil; clearance=20.0mil;
         ha:flags {
          clearline=1
         }
         ha:flags {
          clearline=1
         }
@@ -16056,6 +16056,7 @@ ha:pcb-rnd-board-v6 {
       flip_y = 1
      }
       buffer_number = 0
       flip_y = 1
      }
       buffer_number = 0
+       wireframe_draw = false
    }
    ha:plugins {
     ha:mincut {
    }
    ha:plugins {
     ha:mincut {
@@ -16064,4 +16065,6 @@ ha:pcb-rnd-board-v6 {
    }
   }
  }
    }
   }
  }
+  ha:pixmaps {
+  }
 }
 }