+ /*
+ * The correct location is always in 'l', with r = l-1 being
+ * the entry before the right one
+ */
+
+#if DBG_MEM
+ /* Off the right side */
+ if (l >= AO_LISP_NCHUNK)
+ ao_lisp_abort();
+
+ /* Off the left side */
+ if (l == 0 && chunk_busy && addr > ao_lisp_chunk[0].old_addr)
+ ao_lisp_abort();
+#endif
+
+ /* Shuffle existing entries right */
+ int end = min(AO_LISP_NCHUNK, chunk_busy + 1);
+
+ memmove(&ao_lisp_chunk[l+1],
+ &ao_lisp_chunk[l],
+ (end - (l+1)) * sizeof (struct ao_lisp_chunk));
+
+ /* Add new entry */
+ ao_lisp_chunk[l].old_addr = addr;
+ ao_lisp_chunk[l].size = size;
+
+ /* Increment the number of elements up to the size of the array */
+ if (chunk_busy < AO_LISP_NCHUNK)
+ chunk_busy++;
+
+ /* Set the top address if the array is full */
+ if (chunk_busy == AO_LISP_NCHUNK)
+ chunk_high = ao_lisp_chunk[AO_LISP_NCHUNK-1].old_addr +
+ ao_lisp_chunk[AO_LISP_NCHUNK-1].size;