--- /dev/null
+# This file is used to override default values used by the Ant build system.
+#
+# This file must be checked in Version Control Systems, as it is
+# integral to the build system of your project.
+
+# This file is only used by the Ant script.
+
+# You can use this to override default values such as
+# 'source.dir' for the location of your java source folder and
+# 'out.dir' for the location of your output folder.
+
+# You can also use it define how the release builds are signed by declaring
+# the following properties:
+# 'key.store' for the location of your keystore and
+# 'key.alias' for the name of the key to use.
+# The password will be asked during the build when you use the 'release' target.
+
+key.store=keystore
+key.alias=bob
+key.store.password=altusmetrum
+key.alias.password=altusmetrum
--- /dev/null
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="AltosDroid" default="help">
+
+ <!-- The local.properties file is created and updated by the 'android' tool.
+ It contains the path to the SDK. It should *NOT* be checked into
+ Version Control Systems. -->
+ <property file="local.properties" />
+
+ <!-- The ant.properties file can be created by you. It is only edited by the
+ 'android' tool to add properties to it.
+ This is the place to change some Ant specific build properties.
+ Here are some properties you may want to change/update:
+
+ source.dir
+ The name of the source directory. Default is 'src'.
+ out.dir
+ The name of the output directory. Default is 'bin'.
+
+ For other overridable properties, look at the beginning of the rules
+ files in the SDK, at tools/ant/build.xml
+
+ Properties related to the SDK location or the project target should
+ be updated using the 'android' tool with the 'update' action.
+
+ This file is an integral part of the build system for your
+ application and should be checked into Version Control Systems.
+
+ -->
+ <property file="ant.properties" />
+
+ <!-- The project.properties file is created and updated by the 'android'
+ tool, as well as ADT.
+
+ This contains project specific properties such as project target, and library
+ dependencies. Lower level build properties are stored in ant.properties
+ (or in .classpath for Eclipse projects).
+
+ This file is an integral part of the build system for your
+ application and should be checked into Version Control Systems. -->
+ <loadproperties srcFile="project.properties" />
+
+ <!-- quick check on sdk.dir -->
+ <fail
+ message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through an env var"
+ unless="sdk.dir"
+ />
+
+
+<!-- extension targets. Uncomment the ones where you want to do custom work
+ in between standard targets -->
+<!--
+ <target name="-pre-build">
+ </target>
+ <target name="-pre-compile">
+ </target>
+
+ /* This is typically used for code obfuscation.
+ Compiled code location: ${out.classes.absolute.dir}
+ If this is not done in place, override ${out.dex.input.absolute.dir} */
+ <target name="-post-compile">
+ </target>
+-->
+
+ <!-- Import the actual build file.
+
+ To customize existing targets, there are two options:
+ - Customize only one target:
+ - copy/paste the target into this file, *before* the
+ <import> task.
+ - customize it to your needs.
+ - Customize the whole content of build.xml
+ - copy/paste the content of the rules files (minus the top node)
+ into this file, replacing the <import> task.
+ - customize to your needs.
+
+ ***********************
+ ****** IMPORTANT ******
+ ***********************
+ In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
+ in order to avoid having your file be overridden by tools such as "android update project"
+ -->
+ <!-- version-tag: 1 -->
+ <import file="${sdk.dir}/tools/ant/build.xml" />
+
+</project>
--- /dev/null
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must *NOT* be checked in Version Control Systems,
+# as it contains information specific to your local configuration.
+
+# location of the SDK. This is only used by Ant
+# For customization when using a Version Control System, please read the
+# header note.
+sdk.dir=/home/keithp/src/android/android-sdk-linux
--- /dev/null
+# This file is automatically generated by Android Tools.
+# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
+#
+# This file must be checked in Version Control Systems.
+#
+# To customize properties used by the Ant build system use,
+# "ant.properties", and override values to adapt the script to your
+# project structure.
+
+# Project target.
+target=Google Inc.:Google APIs:10
// Get the message bytes and tell the BluetoothChatService to write
byte[] send = message.getBytes();
mChatService.write(send);
+ byte[] newline = { '\n' };
+ mChatService.write(newline);
// Reset out string buffer to zero and clear the edit text field
mOutStringBuffer.setLength(0);
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
+ Log.i(TAG, "Connect starting");
if (secure) {
Method m = device.getClass().getMethod("createRfcommSocket", new Class[] {int.class});
- tmp = (BluetoothSocket) m.invoke(device, 2);
+ tmp = (BluetoothSocket) m.invoke(device, 1);
// tmp = device.createRfcommSocket(1);
} else {
Method m = device.getClass().getMethod("createInsecureRfcommSocket", new Class[] {int.class});
- tmp = (BluetoothSocket) m.invoke(device, 2);
+ tmp = (BluetoothSocket) m.invoke(device, 1);
// tmp = device.createInsecureRfcommSocket(1);
}
+ Log.i(TAG, "Connect succeeded");
} catch (Exception e) {
Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
e.printStackTrace();
}
public void run() {
- Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
+ Log.i(TAG, "BEGIN ya y a mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
- mAdapter.cancelDiscovery();
+// mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
+ Log.i(TAG, "CONNECT SocketType:" + mSocketType);
mmSocket.connect();
} catch (IOException e) {
// Close the socket
+ Log.e(TAG, "Connect failed", e);
try {
mmSocket.close();
} catch (IOException e2) {
// Read from the InputStream
bytes = mmInStream.read(buffer);
- // Send the obtained bytes to the UI Activity
- mHandler.obtainMessage(AltosDroid.MESSAGE_READ, bytes, -1, buffer)
+ if (bytes > 0) {
+ Log.i(TAG, "Recv: " + new String(buffer, 0, bytes));
+ // Send the obtained bytes to the UI Activity
+ mHandler.obtainMessage(AltosDroid.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
+ }
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();