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49 <div class="headertitle">
50 <h1>arm_var_f32.c</h1> </div>
52 <div class="contents">
53 <a href="arm__var__f32_8c.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* ---------------------------------------------------------------------- </span>
54 <a name="l00002"></a>00002 <span class="comment">* Copyright (C) 2010 ARM Limited. All rights reserved. </span>
55 <a name="l00003"></a>00003 <span class="comment">* </span>
56 <a name="l00004"></a>00004 <span class="comment">* $Date: 15. July 2011 </span>
57 <a name="l00005"></a>00005 <span class="comment">* $Revision: V1.0.10 </span>
58 <a name="l00006"></a>00006 <span class="comment">* </span>
59 <a name="l00007"></a>00007 <span class="comment">* Project: CMSIS DSP Library </span>
60 <a name="l00008"></a>00008 <span class="comment">* Title: arm_var_f32.c </span>
61 <a name="l00009"></a>00009 <span class="comment">* </span>
62 <a name="l00010"></a>00010 <span class="comment">* Description: Variance of the elements of a floating-point vector. </span>
63 <a name="l00011"></a>00011 <span class="comment">* </span>
64 <a name="l00012"></a>00012 <span class="comment">* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0</span>
65 <a name="l00013"></a>00013 <span class="comment">* </span>
66 <a name="l00014"></a>00014 <span class="comment">* Version 1.0.10 2011/7/15 </span>
67 <a name="l00015"></a>00015 <span class="comment">* Big Endian support added and Merged M0 and M3/M4 Source code. </span>
68 <a name="l00016"></a>00016 <span class="comment">* </span>
69 <a name="l00017"></a>00017 <span class="comment">* Version 1.0.3 2010/11/29 </span>
70 <a name="l00018"></a>00018 <span class="comment">* Re-organized the CMSIS folders and updated documentation. </span>
71 <a name="l00019"></a>00019 <span class="comment">* </span>
72 <a name="l00020"></a>00020 <span class="comment">* Version 1.0.2 2010/11/11 </span>
73 <a name="l00021"></a>00021 <span class="comment">* Documentation updated. </span>
74 <a name="l00022"></a>00022 <span class="comment">* </span>
75 <a name="l00023"></a>00023 <span class="comment">* Version 1.0.1 2010/10/05 </span>
76 <a name="l00024"></a>00024 <span class="comment">* Production release and review comments incorporated. </span>
77 <a name="l00025"></a>00025 <span class="comment">* </span>
78 <a name="l00026"></a>00026 <span class="comment">* Version 1.0.0 2010/09/20 </span>
79 <a name="l00027"></a>00027 <span class="comment">* Production release and review comments incorporated. </span>
80 <a name="l00028"></a>00028 <span class="comment">* ---------------------------------------------------------------------------- */</span>
81 <a name="l00029"></a>00029
82 <a name="l00030"></a>00030 <span class="preprocessor">#include "<a class="code" href="arm__math_8h.html">arm_math.h</a>"</span>
83 <a name="l00031"></a>00031
84 <a name="l00069"></a><a class="code" href="group__variance.html#ga393f26c5a3bfa05624fb8d32232a6d96">00069</a> <span class="keywordtype">void</span> <a class="code" href="group__variance.html#ga393f26c5a3bfa05624fb8d32232a6d96" title="Variance of the elements of a floating-point vector.">arm_var_f32</a>(
85 <a name="l00070"></a>00070 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> * pSrc,
86 <a name="l00071"></a>00071 uint32_t <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>,
87 <a name="l00072"></a>00072 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> * pResult)
88 <a name="l00073"></a>00073 {
89 <a name="l00074"></a>00074
90 <a name="l00075"></a>00075 <span class="preprocessor">#ifndef ARM_MATH_CM0</span>
91 <a name="l00076"></a>00076 <span class="preprocessor"></span>
92 <a name="l00077"></a>00077 <span class="comment">/* Run the below code for Cortex-M4 and Cortex-M3 */</span>
93 <a name="l00078"></a>00078
94 <a name="l00079"></a>00079 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> sum = (<a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a>) 0.0; <span class="comment">/* Accumulator */</span>
95 <a name="l00080"></a>00080 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> meanOfSquares, <a class="code" href="arm__class__marks__example__f32_8c.html#acc9290716b3c97381ce52d14b4b01681">mean</a>, in, squareOfMean; <span class="comment">/* Temporary variables */</span>
96 <a name="l00081"></a>00081 uint32_t blkCnt; <span class="comment">/* loop counter */</span>
97 <a name="l00082"></a>00082 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> *pIn; <span class="comment">/* Temporary pointer */</span>
98 <a name="l00083"></a>00083
99 <a name="l00084"></a>00084 <span class="comment">/* updating temporary pointer */</span>
100 <a name="l00085"></a>00085 pIn = pSrc;
101 <a name="l00086"></a>00086
102 <a name="l00087"></a>00087 <span class="comment">/*loop Unrolling */</span>
103 <a name="l00088"></a>00088 blkCnt = blockSize >> 2u;
104 <a name="l00089"></a>00089
105 <a name="l00090"></a>00090 <span class="comment">/* First part of the processing with loop unrolling. Compute 4 outputs at a time. </span>
106 <a name="l00091"></a>00091 <span class="comment"> ** a second loop below computes the remaining 1 to 3 samples. */</span>
107 <a name="l00092"></a>00092 <span class="keywordflow">while</span>(blkCnt > 0u)
108 <a name="l00093"></a>00093 {
109 <a name="l00094"></a>00094 <span class="comment">/* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */</span>
110 <a name="l00095"></a>00095 <span class="comment">/* Compute Sum of squares of the input samples </span>
111 <a name="l00096"></a>00096 <span class="comment"> * and then store the result in a temporary variable, sum. */</span>
112 <a name="l00097"></a>00097 in = *pSrc++;
113 <a name="l00098"></a>00098 sum += in * in;
114 <a name="l00099"></a>00099 in = *pSrc++;
115 <a name="l00100"></a>00100 sum += in * in;
116 <a name="l00101"></a>00101 in = *pSrc++;
117 <a name="l00102"></a>00102 sum += in * in;
118 <a name="l00103"></a>00103 in = *pSrc++;
119 <a name="l00104"></a>00104 sum += in * in;
120 <a name="l00105"></a>00105
121 <a name="l00106"></a>00106 <span class="comment">/* Decrement the loop counter */</span>
122 <a name="l00107"></a>00107 blkCnt--;
123 <a name="l00108"></a>00108 }
124 <a name="l00109"></a>00109
125 <a name="l00110"></a>00110 <span class="comment">/* If the blockSize is not a multiple of 4, compute any remaining output samples here. </span>
126 <a name="l00111"></a>00111 <span class="comment"> ** No loop unrolling is used. */</span>
127 <a name="l00112"></a>00112 blkCnt = blockSize % 0x4u;
128 <a name="l00113"></a>00113
129 <a name="l00114"></a>00114 <span class="keywordflow">while</span>(blkCnt > 0u)
130 <a name="l00115"></a>00115 {
131 <a name="l00116"></a>00116 <span class="comment">/* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */</span>
132 <a name="l00117"></a>00117 <span class="comment">/* Compute Sum of squares of the input samples </span>
133 <a name="l00118"></a>00118 <span class="comment"> * and then store the result in a temporary variable, sum. */</span>
134 <a name="l00119"></a>00119 in = *pSrc++;
135 <a name="l00120"></a>00120 sum += in * in;
136 <a name="l00121"></a>00121
137 <a name="l00122"></a>00122 <span class="comment">/* Decrement the loop counter */</span>
138 <a name="l00123"></a>00123 blkCnt--;
139 <a name="l00124"></a>00124 }
140 <a name="l00125"></a>00125
141 <a name="l00126"></a>00126 <span class="comment">/* Compute Mean of squares of the input samples </span>
142 <a name="l00127"></a>00127 <span class="comment"> * and then store the result in a temporary variable, meanOfSquares. */</span>
143 <a name="l00128"></a>00128 meanOfSquares = sum / ((<a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a>) blockSize - 1.0f);
144 <a name="l00129"></a>00129
145 <a name="l00130"></a>00130 <span class="comment">/* Reset the accumulator */</span>
146 <a name="l00131"></a>00131 sum = 0.0f;
147 <a name="l00132"></a>00132
148 <a name="l00133"></a>00133 <span class="comment">/*loop Unrolling */</span>
149 <a name="l00134"></a>00134 blkCnt = blockSize >> 2u;
150 <a name="l00135"></a>00135
151 <a name="l00136"></a>00136 <span class="comment">/* Reset the input working pointer */</span>
152 <a name="l00137"></a>00137 pSrc = pIn;
153 <a name="l00138"></a>00138
154 <a name="l00139"></a>00139 <span class="comment">/* First part of the processing with loop unrolling. Compute 4 outputs at a time. </span>
155 <a name="l00140"></a>00140 <span class="comment"> ** a second loop below computes the remaining 1 to 3 samples. */</span>
156 <a name="l00141"></a>00141 <span class="keywordflow">while</span>(blkCnt > 0u)
157 <a name="l00142"></a>00142 {
158 <a name="l00143"></a>00143 <span class="comment">/* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */</span>
159 <a name="l00144"></a>00144 <span class="comment">/* Compute sum of all input values and then store the result in a temporary variable, sum. */</span>
160 <a name="l00145"></a>00145 sum += *pSrc++;
161 <a name="l00146"></a>00146 sum += *pSrc++;
162 <a name="l00147"></a>00147 sum += *pSrc++;
163 <a name="l00148"></a>00148 sum += *pSrc++;
164 <a name="l00149"></a>00149
165 <a name="l00150"></a>00150 <span class="comment">/* Decrement the loop counter */</span>
166 <a name="l00151"></a>00151 blkCnt--;
167 <a name="l00152"></a>00152 }
168 <a name="l00153"></a>00153
169 <a name="l00154"></a>00154 <span class="comment">/* If the blockSize is not a multiple of 4, compute any remaining output samples here. </span>
170 <a name="l00155"></a>00155 <span class="comment"> ** No loop unrolling is used. */</span>
171 <a name="l00156"></a>00156 blkCnt = blockSize % 0x4u;
172 <a name="l00157"></a>00157
173 <a name="l00158"></a>00158 <span class="keywordflow">while</span>(blkCnt > 0u)
174 <a name="l00159"></a>00159 {
175 <a name="l00160"></a>00160 <span class="comment">/* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */</span>
176 <a name="l00161"></a>00161 <span class="comment">/* Compute sum of all input values and then store the result in a temporary variable, sum. */</span>
177 <a name="l00162"></a>00162 sum += *pSrc++;
178 <a name="l00163"></a>00163
179 <a name="l00164"></a>00164 <span class="comment">/* Decrement the loop counter */</span>
180 <a name="l00165"></a>00165 blkCnt--;
181 <a name="l00166"></a>00166 }
182 <a name="l00167"></a>00167 <span class="comment">/* Compute mean of all input values */</span>
183 <a name="l00168"></a>00168 mean = sum / (<a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a>) blockSize;
184 <a name="l00169"></a>00169
185 <a name="l00170"></a>00170 <span class="comment">/* Compute square of mean */</span>
186 <a name="l00171"></a>00171 squareOfMean = (mean * <a class="code" href="arm__class__marks__example__f32_8c.html#acc9290716b3c97381ce52d14b4b01681">mean</a>) * (((<a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a>) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>) /
187 <a name="l00172"></a>00172 ((<a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a>) blockSize - 1.0f));
188 <a name="l00173"></a>00173
189 <a name="l00174"></a>00174 <span class="comment">/* Compute variance and then store the result to the destination */</span>
190 <a name="l00175"></a>00175 *pResult = meanOfSquares - squareOfMean;
191 <a name="l00176"></a>00176
192 <a name="l00177"></a>00177 <span class="preprocessor">#else</span>
193 <a name="l00178"></a>00178 <span class="preprocessor"></span>
194 <a name="l00179"></a>00179 <span class="comment">/* Run the below code for Cortex-M0 */</span>
195 <a name="l00180"></a>00180
196 <a name="l00181"></a>00181 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> sum = 0.0f; <span class="comment">/* Temporary result storage */</span>
197 <a name="l00182"></a>00182 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> sumOfSquares = 0.0f; <span class="comment">/* Sum of squares */</span>
198 <a name="l00183"></a>00183 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> squareOfSum; <span class="comment">/* Square of Sum */</span>
199 <a name="l00184"></a>00184 <a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a> in; <span class="comment">/* input value */</span>
200 <a name="l00185"></a>00185 uint32_t blkCnt; <span class="comment">/* loop counter */</span>
201 <a name="l00186"></a>00186
202 <a name="l00187"></a>00187 <span class="comment">/* Loop over blockSize number of values */</span>
203 <a name="l00188"></a>00188 blkCnt = <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>;
204 <a name="l00189"></a>00189
205 <a name="l00190"></a>00190 <span class="keywordflow">while</span>(blkCnt > 0u)
206 <a name="l00191"></a>00191 {
207 <a name="l00192"></a>00192 <span class="comment">/* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */</span>
208 <a name="l00193"></a>00193 <span class="comment">/* Compute Sum of squares of the input samples </span>
209 <a name="l00194"></a>00194 <span class="comment"> * and then store the result in a temporary variable, sumOfSquares. */</span>
210 <a name="l00195"></a>00195 in = *pSrc++;
211 <a name="l00196"></a>00196 sumOfSquares += in * in;
212 <a name="l00197"></a>00197
213 <a name="l00198"></a>00198 <span class="comment">/* C = (A[0] + A[1] + ... + A[blockSize-1]) */</span>
214 <a name="l00199"></a>00199 <span class="comment">/* Compute Sum of the input samples </span>
215 <a name="l00200"></a>00200 <span class="comment"> * and then store the result in a temporary variable, sum. */</span>
216 <a name="l00201"></a>00201 sum += in;
217 <a name="l00202"></a>00202
218 <a name="l00203"></a>00203 <span class="comment">/* Decrement the loop counter */</span>
219 <a name="l00204"></a>00204 blkCnt--;
220 <a name="l00205"></a>00205 }
221 <a name="l00206"></a>00206
222 <a name="l00207"></a>00207 <span class="comment">/* Compute the square of sum */</span>
223 <a name="l00208"></a>00208 squareOfSum = ((sum * sum) / (<a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a>) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>);
224 <a name="l00209"></a>00209
225 <a name="l00210"></a>00210 <span class="comment">/* Compute the variance */</span>
226 <a name="l00211"></a>00211 *pResult = ((sumOfSquares - squareOfSum) / (<a class="code" href="arm__math_8h.html#a4611b605e45ab401f02cab15c5e38715" title="32-bit floating-point type definition.">float32_t</a>) (blockSize - 1.0f));
227 <a name="l00212"></a>00212
228 <a name="l00213"></a>00213 <span class="preprocessor">#endif </span><span class="comment">/* #ifndef ARM_MATH_CM0 */</span>
229 <a name="l00214"></a>00214
230 <a name="l00215"></a>00215 }
231 <a name="l00216"></a>00216
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