int plus = accel_cal_plus(pad_orientation);
int minus = accel_cal_minus(pad_orientation);
if (plus != AltosLib.MISSING && minus != AltosLib.MISSING) {
int plus = accel_cal_plus(pad_orientation);
int minus = accel_cal_minus(pad_orientation);
if (plus != AltosLib.MISSING && minus != AltosLib.MISSING) {
if (accel_zero_along != AltosLib.MISSING &&
accel_zero_across != AltosLib.MISSING &&
accel_zero_through != AltosLib.MISSING)
if (accel_zero_along != AltosLib.MISSING &&
accel_zero_across != AltosLib.MISSING &&
accel_zero_through != AltosLib.MISSING)