* may be separate registers associated with debug or trace modules.
*/
+struct reg *register_get_by_number(struct reg_cache *first,
+ uint32_t reg_num, bool search_all)
+{
+ struct reg_cache *cache = first;
+
+ while (cache) {
+ for (unsigned int i = 0; i < cache->num_regs; i++) {
+ if (!cache->reg_list[i].exist)
+ continue;
+ if (cache->reg_list[i].number == reg_num)
+ return &(cache->reg_list[i]);
+ }
+
+ if (!search_all)
+ break;
+
+ cache = cache->next;
+ }
+
+ return NULL;
+}
+
struct reg *register_get_by_name(struct reg_cache *first,
const char *name, bool search_all)
{
- unsigned i;
struct reg_cache *cache = first;
while (cache) {
- for (i = 0; i < cache->num_regs; i++) {
- if (cache->reg_list[i].exist == false)
+ for (unsigned int i = 0; i < cache->num_regs; i++) {
+ if (!cache->reg_list[i].exist)
continue;
if (strcmp(cache->reg_list[i].name, name) == 0)
return &(cache->reg_list[i]);
}
- if (search_all)
- cache = cache->next;
- else
+ if (!search_all)
break;
+
+ cache = cache->next;
}
return NULL;
{
struct reg *reg = cache->reg_list;
- for (unsigned n = cache->num_regs; n != 0; n--, reg++) {
- if (reg->exist == false)
+ for (unsigned int n = cache->num_regs; n != 0; n--, reg++) {
+ if (!reg->exist)
continue;
reg->valid = false;
reg->dirty = false;