__xdata struct ao_task ao_packet_task;
__xdata uint8_t ao_packet_enable;
+__xdata uint8_t ao_packet_restart;
#if PACKET_HAS_MASTER
__xdata uint8_t ao_packet_master_sleeping;
/* Check for incoming data at the next sequence and
* for an empty data buffer
*/
- if (ao_rx_packet.packet.seq == (uint8_t) (rx_seq + (uint8_t) 1) &&
+ if ((ao_rx_packet.packet.seq == (uint8_t) (rx_seq + (uint8_t) 1) ||
+ ao_packet_restart) &&
ao_packet_rx_used == ao_packet_rx_len) {
/* Copy data to the receive data buffer and set up the
ao_wakeup(&ao_stdin_ready);
}
}
+ ao_packet_restart = 0;
/* If the other side has seen the latest data we queued,
* wake up any task waiting to send data and let them go again
void
ao_packet_putchar(char c) __reentrant
{
+ /* No need to block interrupts, all variables here
+ * are only manipulated in task context
+ */
while (ao_packet_tx_used == AO_PACKET_MAX && ao_packet_enable) {
#if PACKET_HAS_MASTER
ao_packet_flush();
}
char
-ao_packet_pollchar(void) __critical
+ao_packet_pollchar(void)
{
+ /* No need to block interrupts, all variables here
+ * are only manipulated in task context
+ */
if (!ao_packet_enable)
return AO_READ_AGAIN;