* General Public License for more details.
*/
-#include "ao_draw.h"
-#include "ao_draw_int.h"
+#include <ao_draw.h>
+#include <ao_draw_int.h>
static inline uint32_t
ao_pattern_expand(uint8_t v, uint8_t rot)
}
void
-ao_pattern(const struct ao_bitmap *dst,
+ao_pattern(struct ao_bitmap *dst,
int16_t x,
int16_t y,
int16_t width,
ao_clip(y, 0, dst->height);
ao_clip(y2, 0, dst->height);
+ ao_damage(dst, x, y, x2, y2);
+
if (x < x2 && y < y2) {
uint8_t xrot = (x - pat_x) & 7;
uint8_t yrot = (y - pat_y) & 7;