pad_lat = prev_state.pad_lat;
pad_lon = prev_state.pad_lon;
pad_alt = prev_state.pad_alt;
+ max_height = prev_state.max_height;
+ max_acceleration = prev_state.max_acceleration;
+ max_speed = prev_state.max_speed;
/* make sure the clock is monotonic */
while (tick < prev_state.tick)