/* add two floats */
float __fsadd (float a1, float a2) _FS_REENTRANT
{
- volatile long mant1, mant2;
volatile union float_long fl1, fl2;
- volatile int exp1, exp2;
- volatile unsigned long sign = 0;
+ long mant1, mant2;
+ int exp1, exp2;
+ unsigned long sign = 0;
fl1.f = a1;
fl2.f = a2;