/* test these values with real igniters */
#define AO_IGNITER_OPEN 1000
#define AO_IGNITER_CLOSED 7000
-#define AO_IGNITER_FIRE_TIME AO_MS_TO_TICKS(500)
+#define AO_IGNITER_FIRE_TIME AO_MS_TO_TICKS(50)
#define AO_IGNITER_CHARGE_TIME AO_MS_TO_TICKS(2000)
struct ao_ignition {
ao_igniter_fire(igniter);
ao_delay(AO_IGNITER_CHARGE_TIME);
- status = ao_igniter_status(igniter);
- if (status == ao_igniter_open)
- ao_ignition[igniter].fired = 1;
+ ao_ignition[igniter].fired = 1;
}
}
}