debuglogdlg.lbl.Stacktrace = Stack trace:
+! MotorChooserDialog
+MotorChooserDialog.title = Select a rocket motor
+
! Edit Motor configuration dialog
edtmotorconfdlg.but.removemotor = Remove motor
edtmotorconfdlg.but.Selectmotor = Select motor
RK4SimulationStepper.error.valuesTooLarge = Simulation values exceeded limits. Try selecting a shorter time step.
+SimulationModifierTree.OptimizationParameters = Optimization Parameters
! SimulationExportPanel
SimExpPan.desc = Comma Separated Files (*.csv)
componentanalysisdlg.lbl.activestages = Active stages:
componentanalysisdlg.lbl.motorconf = Motor configuration:
componentanalysisdlg.TabStability.Col = Component
+componentanalysisdlg.TabStability.Col.CG = CG
+componentanalysisdlg.TabStability.Col.Mass = Mass
+componentanalysisdlg.TabStability.Col.CP = CP
componentanalysisdlg.TabStability = Stability
componentanalysisdlg.TabStability.ttip = Stability information
componentanalysisdlg.dragTableModel.Col.Component = Component
! Translate here all material database
!
+Material.CUSTOM = Custom
+
! Material database
+Databases.materials.types.Bulk = Bulk
+Databases.materials.types.Line = Line
+Databases.materials.types.Surface = Surface
+
! BULK_MATERIAL
-Databases.materials.Acrylic = Acrylic
-Databases.materials.Aluminum = Aluminum
-Databases.materials.Balsa = Balsa
-Databases.materials.Basswood = Basswood
-Databases.materials.Birch = Birch
-Databases.materials.Brass = Brass
-Databases.materials.Cardboard = Cardboard
-Databases.materials.Carbonfiber = Carbon fiber
-Databases.materials.Cork = Cork
-Databases.materials.DepronXPS = Depron (XPS)
-Databases.materials.Fiberglass = Fiberglass
-Databases.materials.Kraftphenolic = Kraft phenolic
-Databases.materials.Maple = Maple
-Databases.materials.Paperoffice = Paper (office)
-Databases.materials.Pine = Pine
-Databases.materials.Plywoodbirch = Plywood (birch)
-Databases.materials.PolycarbonateLexan = Polycarbonate (Lexan)
-Databases.materials.Polystyrene = Polystyrene
-Databases.materials.PVC = PVC
-Databases.materials.Spruce = Spruce
-Databases.materials.Steel = Steel
-Databases.materials.StyrofoamgenericEPS = Styrofoam (generic EPS)
-Databases.materials.StyrofoamBluefoamXPS = Styrofoam \"Blue foam\" (XPS)
-Databases.materials.Titanium = Titanium
-Databases.materials.Quantumtubing = Quantum tubing
-Databases.materials.BlueTube = Blue tube
+material.acrylic = Acrylic
+material.aluminum = Aluminum
+material.balsa = Balsa
+material.basswood = Basswood
+material.birch = Birch
+material.brass = Brass
+material.cardboard = Cardboard
+material.carbon_fiber = Carbon fiber
+material.cork = Cork
+material.depron_xps = Depron (XPS)
+material.fiberglass = Fiberglass
+material.kraft_phenolic = Kraft phenolic
+material.maple = Maple
+material.paper_office = Paper (office)
+material.pine = Pine
+material.plywood_birch = Plywood (birch)
+material.polycarbonate_lexan = Polycarbonate (Lexan)
+material.polystyrene = Polystyrene
+material.pvc = PVC
+material.spruce = Spruce
+material.steel = Steel
+material.styrofoam_generic_eps = Styrofoam (generic EPS)
+material.styrofoam_blue_foam_xps = Styrofoam \"Blue foam\" (XPS)
+material.titanium = Titanium
+material.quantum_tubing = Quantum tubing
+material.blue_tube = Blue tube
!SURFACE_MATERIAL
-Databases.materials.Ripstopnylon = Ripstop nylon
-Databases.materials.Mylar = Mylar
-Databases.materials.Polyethylenethin = Polyethylene (thin)
-Databases.materials.Polyethyleneheavy = Polyethylene (heavy)
-Databases.materials.Silk = Silk
-Databases.materials.Paperoffice = Paper (office)
-Databases.materials.Cellophane = Cellophane
-Databases.materials.Crepepaper = Cr\u00eape paper
+material.ripstop_nylon = Ripstop nylon
+material.mylar = Mylar
+material.polyethylene_thin = Polyethylene (thin)
+material.polyethylene_heavy = Polyethylene (heavy)
+material.silk = Silk
+material.paper_office = Paper (office)
+material.cellophane = Cellophane
+material.crepe_paper = Cr\u00eape paper
! LINE_MATERIAL
-Databases.materials.Threadheavy-duty = Thread (heavy-duty)
-Databases.materials.Elasticcordround2mm = Elastic cord (round 2mm, 1/16 in)
-Databases.materials.Elasticcordflat6mm = Elastic cord (flat 6mm, 1/4 in)
-Databases.materials.Elasticcordflat12mm = Elastic cord (flat 12mm, 1/2 in)
-Databases.materials.Elasticcordflat19mm = Elastic cord (flat 19mm, 3/4 in)
-Databases.materials.Elasticcordflat25mm = Elastic cord (flat 25mm, 1 in)
-Databases.materials.Braidednylon2mm = Braided nylon (2 mm, 1/16 in)
-Databases.materials.Braidednylon3mm = Braided nylon (3 mm, 1/8 in)
-Databases.materials.Tubularnylon11mm = Tubular nylon (11 mm, 7/16 in)
-Databases.materials.Tubularnylon14mm = Tubular nylon (14 mm, 9/16 in)
-Databases.materials.Tubularnylon25mm = Tubular nylon (25 mm, 1 in)
+material.thread_heavy_duty = Thread (heavy-duty)
+material.elastic_cord_round_2_mm_1_16_in = Elastic cord (round 2 mm, 1/16 in)
+material.elastic_cord_flat_6_mm_1_4_in = Elastic cord (flat 6 mm, 1/4 in)
+material.elastic_cord_flat_12_mm_1_2_in = Elastic cord (flat 12 mm, 1/2 in)
+material.elastic_cord_flat_19_mm_3_4_in = Elastic cord (flat 19 mm, 3/4 in)
+material.elastic_cord_flat_25_mm_1_in = Elastic cord (flat 25 mm, 1 in)
+material.braided_nylon_2_mm_1_16_in = Braided nylon (2 mm, 1/16 in)
+material.braided_nylon_3_mm_1_8_in = Braided nylon (3 mm, 1/8 in)
+material.tubular_nylon_11_mm_7_16_in = Tubular nylon (11 mm, 7/16 in)
+material.tubular_nylon_14_mm_9_16_in = Tubular nylon (14 mm, 9/16 in)
+material.tubular_nylon_25_mm_1_in = Tubular nylon (25 mm, 1 in)
! ExternalComponent
ExternalComponent.Rough = Rough
Shape.Ellipsoid.desc1 = An ellipsoidal nose cone has a profile of a half-ellipse with major axes of lengths 2×<i>Length</i> and <i>Diameter</i>.
Shape.Ellipsoid.desc2 = An ellipsoidal transition has a profile of a half-ellipse with major axes of lengths 2×<i>Length</i> and <i>Diameter</i>. If the transition is not clipped, then the profile is extended at the center by the corresponding radius.
Shape.Powerseries = Power series
-Shape.Powerseries.desc1 = A power series nose cone has a profile of <i>Radius</i> × (<i>x</i> / <i>Length</i>)<sup><i>k</i></sup> where <i>k</i> is the shape parameter. For <i>k</i>=0.5 this is a <b>\u00BD-power</b> or <b>parabolic</b> nose cone, for <i>k</i>=0.75 a <b>\u00BE-power</b>, and for <i>k</i>=1 a <b>conical</b> nose cone.
-Shape.Powerseries.desc2 = A power series transition has a profile of <i>Radius</i> × (<i>x</i> / <i>Length</i>)<sup><i>k</i></sup> where <i>k</i> is the shape parameter. For <i>k</i>=0.5 the transition is <b>\u00BD-power</b> or <b>parabolic</b>, for <i>k</i>=0.75 a <b>\u00BE-power</b>, and for <i>k</i>=1 <b>conical</b>.
+Shape.Powerseries.desc1 = A power series nose cone has a profile of <i>Radius</i> × (<i>x</i> / <i>Length</i>)<sup><i>k</i></sup> where <i>k</i> is the shape parameter. For <i>k</i>=0.5 this is a <b>\u00bd-power</b> or <b>parabolic</b> nose cone, for <i>k</i>=0.75 a <b>\u00be-power</b>, and for <i>k</i>=1 a <b>conical</b> nose cone.
+Shape.Powerseries.desc2 = A power series transition has a profile of <i>Radius</i> × (<i>x</i> / <i>Length</i>)<sup><i>k</i></sup> where <i>k</i> is the shape parameter. For <i>k</i>=0.5 the transition is <b>\u00bd-power</b> or <b>parabolic</b>, for <i>k</i>=0.75 a <b>\u00be-power</b>, and for <i>k</i>=1 <b>conical</b>.
Shape.Parabolicseries = Parabolic series
Shape.Parabolicseries.desc1 = A parabolic series nose cone has a profile of a parabola. The shape parameter defines the segment of the parabola to utilize. The shape parameter 1.0 produces a <b>full parabola</b> which is tangent to the body tube, 0.75 produces a <b>3/4 parabola</b>, 0.5 procudes a <b>1/2 parabola</b> and 0 produces a <b>conical</b> nose cone.
Shape.Parabolicseries.desc2 = A parabolic series transition has a profile of a parabola. The shape parameter defines the segment of the parabola to utilize. The shape parameter 1.0 produces a <b>full parabola</b> which is tangent to the body tube at the aft end, 0.75 produces a <b>3/4 parabola</b>, 0.5 procudes a <b>1/2 parabola</b> and 0 produces a <b>conical</b> transition.
ShockCord.ShockCord = Shock cord
! Bulkhead
Bulkhead.Bulkhead = Bulkhead
+! CenteringRing
+CenteringRing.CenteringRing = Centering ring
+! EngineBlock
+EngineBlock.EngineBlock = Engine block
+! Streamer
+Streamer.Streamer = Streamer
+! Sleeve
+Sleeve.Sleeve = Sleeve
!Rocket
Rocket.motorCount.Nomotor = [No motors]