-class Port(_Port):
-
- ##possible port types
- TYPES = ['complex', 'float', 'int', 'short', 'byte']
-
- def __init__(self, block, n):
+def _get_source_from_virtual_sink_port(vsp):
+ """
+ Resolve the source port that is connected to the given virtual sink port.
+ Use the get source from virtual source to recursively resolve subsequent ports.
+ """
+ try: return _get_source_from_virtual_source_port(
+ vsp.get_enabled_connections()[0].get_source())
+ except: raise Exception, 'Could not resolve source for virtual sink port %s'%vsp
+
+def _get_source_from_virtual_source_port(vsp, traversed=[]):
+ """
+ Recursively resolve source ports over the virtual connections.
+ Keep track of traversed sources to avoid recursive loops.
+ """
+ if not vsp.get_parent().is_virtual_source(): return vsp
+ if vsp in traversed: raise Exception, 'Loop found when resolving virtual source %s'%vsp
+ try: return _get_source_from_virtual_source_port(
+ _get_source_from_virtual_sink_port(
+ filter(#get all virtual sinks with a matching stream id
+ lambda vs: vs.get_param('stream_id').get_value() == vsp.get_parent().get_param('stream_id').get_value(),
+ filter(#get all enabled blocks that are also virtual sinks
+ lambda b: b.is_virtual_sink(),
+ vsp.get_parent().get_parent().get_enabled_blocks(),
+ ),
+ )[0].get_sinks()[0]
+ ), traversed + [vsp],
+ )
+ except: raise Exception, 'Could not resolve source for virtual source port %s'%vsp
+
+class Port(_Port, _GUIPort):
+
+ def __init__(self, block, n, dir):