Merge commit 'v3.3.0' into upstream
[debian/gnuradio] / gr-wxgui / src / python / plotter / waterfall_plotter.py
index 2e0669961badf81da5e6494186746600bc47145a..0af64b826121badeca5745b27aaf7181b7c3d408 100644 (file)
@@ -1,5 +1,5 @@
 #
-# Copyright 2008, 2009 Free Software Foundation, Inc.
+# Copyright 2008, 2009, 2010 Free Software Foundation, Inc.
 #
 # This file is part of GNU Radio
 #
@@ -26,6 +26,7 @@ import common
 import numpy
 import gltext
 import math
+import struct
 
 LEGEND_LEFT_PAD = 7
 LEGEND_NUM_BLOCKS = 256
@@ -37,6 +38,9 @@ MIN_PADDING = 0, 60, 0, 0 #top, right, bottom, left
 
 ceil_log2 = lambda x: 2**int(math.ceil(math.log(x)/math.log(2)))
 
+pack_color   = lambda x: struct.unpack('I', struct.pack('BBBB', *x))[0]
+unpack_color = lambda x: struct.unpack('BBBB', struct.pack('I', int(x)))
+
 def _get_rbga(red_pts, green_pts, blue_pts, alpha_pts=[(0, 0), (1, 0)]):
        """
        Get an array of 256 rgba values where each index maps to a color.
@@ -53,11 +57,10 @@ def _get_rbga(red_pts, green_pts, blue_pts, alpha_pts=[(0, 0), (1, 0)]):
                        #linear interpolation
                        if x <= x2: return float(y1 - y2)/(x1 - x2)*(x - x1) + y1
                raise Exception
-       return [numpy.array(map(
-                       lambda pw: int(255*_fcn(i/255.0, pw)),
-                       (red_pts, green_pts, blue_pts, alpha_pts),
-               ), numpy.uint8).tostring() for i in range(0, 256)
-       ]
+       return numpy.array([pack_color(map(
+               lambda pw: int(255*_fcn(i/255.0, pw)),
+               (red_pts, green_pts, blue_pts, alpha_pts),
+       )) for i in range(0, 256)], numpy.uint32)
 
 COLORS = {
        'rgb1': _get_rbga( #http://www.ks.uiuc.edu/Research/vmd/vmd-1.7.1/ug/img47.gif
@@ -179,8 +182,8 @@ class waterfall_plotter(grid_plotter_base):
                block_height = float(legend_height)/LEGEND_NUM_BLOCKS
                x = self.width - self.padding_right + LEGEND_LEFT_PAD
                for i in range(LEGEND_NUM_BLOCKS):
-                       color = COLORS[self._color_mode][int(255*i/float(LEGEND_NUM_BLOCKS-1))]
-                       GL.glColor4f(*map(lambda c: ord(c)/255.0, color))
+                       color = unpack_color(COLORS[self._color_mode][int(255*i/float(LEGEND_NUM_BLOCKS-1))])
+                       GL.glColor4f(*numpy.array(color)/255.0)
                        y = self.height - (i+1)*block_height - self.padding_bottom
                        self._draw_rect(x, y, LEGEND_WIDTH, block_height)
                #draw rectangle around color scale border
@@ -209,7 +212,7 @@ class waterfall_plotter(grid_plotter_base):
                self._pointer = 0
                if self._num_lines and self._fft_size:
                        GL.glBindTexture(GL.GL_TEXTURE_2D, self._waterfall_texture)
-                       data = numpy.zeros(self._num_lines*self._fft_size*4, numpy.uint8).tostring()
+                       data = numpy.zeros(self._num_lines*ceil_log2(self._fft_size)*4, numpy.uint8).tostring()
                        GL.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGBA, ceil_log2(self._fft_size), self._num_lines, 0, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE, data)
                self._resize_texture_flag = False
 
@@ -261,7 +264,7 @@ class waterfall_plotter(grid_plotter_base):
                samples = numpy.clip(samples, 0, 255) #clip
                samples = numpy.array(samples, numpy.uint8)
                #convert the samples to RGBA data
-               data = numpy.choose(samples, COLORS[self._color_mode]).tostring()
+               data = COLORS[self._color_mode][samples].tostring()
                self._buffer.append(data)
                self._waterfall_cache.changed(True)
                self.unlock()