Merge commit 'upstream/4.6.1'
[debian/atlc] / src / fill_image_vector_for_create_bmp_for_symmetrical_stripline.c
diff --git a/src/fill_image_vector_for_create_bmp_for_symmetrical_stripline.c b/src/fill_image_vector_for_create_bmp_for_symmetrical_stripline.c
new file mode 100644 (file)
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+/* atlc - arbitrary transmission line calculator, for the analysis of
+transmission lines are directional couplers. 
+
+Copyright (C) 2002. Dr. David Kirkby, PhD (G8WRB).
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either package_version 2
+of the License, or (at your option) any later package_version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
+USA.
+
+Dr. David Kirkby, e-mail drkirkby at gmail.com 
+
+*/
+#include "config.h"
+
+#ifdef HAVE_STRING_H
+#include <string.h>
+#endif
+
+#ifdef HAVE_STRINGS_H
+#include <strings.h>
+#endif
+
+#ifdef HAVE_STDLIB_H
+#include <stdlib.h>
+#endif
+
+#include "definitions.h"
+
+void fill_image_vector_for_thin_strip(int W,int H, int w, unsigned char *image_vector) 
+{
+   int i, j, vector_original=0;
+   unsigned char red, green, blue;
+   for(j=0;j<H;++j)
+   {
+      for(i=0;i<W; ++i)
+      {
+        /* Put a small border in green. Only one pixel is needed, but
+        I'll put a few more. */
+
+         if( (j<BORDER) || (j>=H-BORDER))
+        {
+           red=0x00;
+           green=0xff;
+           blue=0x00;
+         }
+        /* Fill in the dielectric */
+        else if( (j==H/2)  && (i > (W-w)/2) && (i < (W+w)/2)) 
+        {
+           red=0xff; 
+           green=0x00; 
+           blue=0x00; 
+         }
+        else
+        {
+           red=0xff; 
+           green=0xff; 
+           blue=0xff; 
+         }
+        image_vector[vector_original]=blue;
+        image_vector[vector_original+1]=green;
+        image_vector[vector_original+2]=red;
+         vector_original+=3;
+      }
+   }
+}