bitVect *spiltSet;
set *stackSpil;
bitVect *regAssigned;
+ bitVect *totRegAssigned; /* final set of LRs that got into registers */
short blockSpil;
int slocNum;
bitVect *funcrUsed; /* registers used in a function */
};
int mcs51_nRegs = 13;
static void spillThis (symbol *);
+static void freeAllRegs ();
/*-----------------------------------------------------------------*/
/* allocReg - allocates register of given type */
return nFreeRegs (type);
}
+/*-----------------------------------------------------------------*/
+/* useReg - marks a register as used */
+/*-----------------------------------------------------------------*/
+static void
+useReg (regs * reg)
+{
+ reg->isFree = 0;
+}
/*-----------------------------------------------------------------*/
/* allDefsOutOfRange - all definitions are out of a range */
SPEC_SCLS (sloc->etype) = S_DATA;
SPEC_EXTR (sloc->etype) = 0;
SPEC_STAT (sloc->etype) = 0;
+ SPEC_VOLATILE(sloc->etype) = 0;
/* we don't allow it to be allocated`
onto the external stack since : so we
/* mark it has spilt & put it in the spilt set */
- sym->isspilt = 1;
+ sym->isspilt = sym->spillA = 1;
_G.spiltSet = bitVectSetBit (_G.spiltSet, sym->key);
bitVectUnSetBit (_G.regAssigned, sym->key);
+ bitVectUnSetBit (_G.totRegAssigned, sym->key);
for (i = 0; i < sym->nRegs; i++)
}
if (sym->usl.spillLoc && !sym->remat)
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return;
}
sym->usl.spillLoc->name));
sym->spildir = 1;
/* mark it as allocation required */
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
sym = leastUsedLR (selectS);
/* mark this as allocation required */
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
{
sym = leastUsedLR (selectS);
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
/* return a created spil location */
sym = createStackSpil (leastUsedLR (selectS));
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
ssym = selectSpil (ic, ebp, forSym);
/* mark it as spilt */
- ssym->isspilt = 1;
+ ssym->isspilt = ssym->spillA = 1;
_G.spiltSet = bitVectSetBit (_G.spiltSet, ssym->key);
/* mark it as not register assigned &
take it away from the set */
bitVectUnSetBit (_G.regAssigned, ssym->key);
+ bitVectUnSetBit (_G.totRegAssigned, ssym->key);
/* mark the registers as free */
for (i = 0; i < ssym->nRegs; i++)
goto tryAgain;
}
+/*-----------------------------------------------------------------*/
+/* getRegPtrNoSpil - get it cannot split */
+/*-----------------------------------------------------------------*/
+static regs *getRegPtrNoSpil()
+{
+ regs *reg;
+
+ /* try for a ptr type */
+ if ((reg = allocReg (REG_PTR)))
+ return reg;
+
+ /* try for gpr type */
+ if ((reg = allocReg (REG_GPR)))
+ return reg;
+
+ assert(0);
+}
+
+/*-----------------------------------------------------------------*/
+/* getRegGprNoSpil - get it cannot split */
+/*-----------------------------------------------------------------*/
+static regs *getRegGprNoSpil()
+{
+
+ regs *reg;
+ if ((reg = allocReg (REG_GPR)))
+ return reg;
+
+ if (!mcs51_ptrRegReq)
+ if ((reg = allocReg (REG_PTR)))
+ return reg;
+
+ assert(0);
+}
+
/*-----------------------------------------------------------------*/
/* symHasReg - symbol has a given register */
/*-----------------------------------------------------------------*/
result->regs[i] = getRegGpr (ic, ebp, result);
_G.regAssigned = bitVectSetBit (_G.regAssigned, result->key);
+ _G.totRegAssigned = bitVectSetBit (_G.totRegAssigned, result->key);
}
int i;
/* not spilt any more */
- sym->isspilt = sym->blockSpil = sym->remainSpil = 0;
+ sym->isspilt = sym->spillA = sym->blockSpil = sym->remainSpil = 0;
bitVectUnSetBit (_G.spiltSet, sym->key);
_G.regAssigned = bitVectSetBit (_G.regAssigned, sym->key);
+ _G.totRegAssigned = bitVectSetBit (_G.totRegAssigned, sym->key);
_G.blockSpil--;
/* ult and operand, if this happens make sure they are in the same */
/* position as the operand otherwise chaos results */
/*-----------------------------------------------------------------*/
-static void
-positionRegs (symbol * result, symbol * opsym, int lineno)
+static int
+positionRegs (symbol * result, symbol * opsym)
{
int count = min (result->nRegs, opsym->nRegs);
int i, j = 0, shared = 0;
+ int change = 0;
/* if the result has been spilt then cannot share */
if (opsym->isspilt)
- return;
+ return 0;
again:
shared = 0;
/* first make sure that they actually share */
regs *tmp = result->regs[i];
result->regs[i] = result->regs[j];
result->regs[j] = tmp;
+ change ++;
goto again;
}
+ return change;
}
/*-----------------------------------------------------------------*/
/* if result is present && is a true symbol */
if (IC_RESULT (ic) && ic->op != IFX &&
IS_TRUE_SYMOP (IC_RESULT (ic)))
- OP_SYMBOL (IC_RESULT (ic))->allocreq = 1;
+ OP_SYMBOL (IC_RESULT (ic))->allocreq++;
/* take away registers from live
ranges that end at this instruction */
}
/* else we assign registers to it */
_G.regAssigned = bitVectSetBit (_G.regAssigned, sym->key);
+ _G.totRegAssigned = bitVectSetBit (_G.totRegAssigned, sym->key);
for (j = 0; j < sym->nRegs; j++) {
if (sym->regType == REG_PTR)
if (IC_LEFT (ic) && IS_SYMOP (IC_LEFT (ic)) &&
OP_SYMBOL (IC_LEFT (ic))->nRegs && ic->op != '=') {
positionRegs (OP_SYMBOL (IC_RESULT (ic)),
- OP_SYMBOL (IC_LEFT (ic)), ic->lineno);
+ OP_SYMBOL (IC_LEFT (ic)));
}
/* do the same for the right operand */
if (IC_RIGHT (ic) && IS_SYMOP (IC_RIGHT (ic)) &&
OP_SYMBOL (IC_RIGHT (ic))->nRegs) {
positionRegs (OP_SYMBOL (IC_RESULT (ic)),
- OP_SYMBOL (IC_RIGHT (ic)), ic->lineno);
+ OP_SYMBOL (IC_RIGHT (ic)));
}
if (ptrRegSet) {
}
}
+/*-----------------------------------------------------------------*/
+/* fillGaps - Try to fill in the Gaps left by Pass1 */
+/*-----------------------------------------------------------------*/
+static void fillGaps()
+{
+ symbol *sym =NULL;
+ int key =0;
+
+ if (getenv("DISABLE_FILL_GAPS")) return;
+
+ /* look for livernages that was spilt by the allocator */
+ for (sym = hTabFirstItem(liveRanges,&key) ; sym ;
+ sym = hTabNextItem(liveRanges,&key)) {
+
+ int i;
+ int pdone = 0;
+
+ if (!sym->spillA || !sym->clashes || sym->remat) continue ;
+
+ /* find the liveRanges this one clashes with, that are
+ still assigned to registers & mark the registers as used*/
+ for ( i = 0 ; i < sym->clashes->size ; i ++) {
+ int k;
+ symbol *clr;
+
+ if (bitVectBitValue(sym->clashes,i) == 0 || /* those that clash with this */
+ bitVectBitValue(_G.totRegAssigned,i) == 0) /* and are still assigned to registers */
+ continue ;
+
+ assert (clr = hTabItemWithKey(liveRanges,i));
+
+ /* mark these registers as used */
+ for (k = 0 ; k < clr->nRegs ; k++ )
+ useReg(clr->regs[k]);
+ }
+
+ if (willCauseSpill(sym->nRegs,sym->regType)) {
+ /* NOPE :( clear all registers & and continue */
+ freeAllRegs();
+ continue ;
+ }
+
+ /* THERE IS HOPE !!!! */
+ for (i=0; i < sym->nRegs ; i++ ) {
+ sym->regs[i] = getRegGprNoSpil ();
+ }
+
+ /* for all its definitions check if the registers
+ allocated needs positioning NOTE: we can position
+ only ONCE if more than One positioning required
+ then give up */
+ sym->isspilt = 0;
+ for (i = 0 ; i < sym->defs->size ; i++ ) {
+ if (bitVectBitValue(sym->defs,i)) {
+ iCode *ic;
+ if (!(ic = hTabItemWithKey(iCodehTab,i))) continue ;
+ if (SKIP_IC(ic)) continue;
+ assert(isSymbolEqual(sym,OP_SYMBOL(IC_RESULT(ic)))); /* just making sure */
+ /* if left is assigned to registers */
+ if (IS_SYMOP(IC_LEFT(ic)) &&
+ bitVectBitValue(_G.totRegAssigned,OP_SYMBOL(IC_LEFT(ic))->key)) {
+ pdone += positionRegs(sym,OP_SYMBOL(IC_LEFT(ic)));
+ }
+ if (IS_SYMOP(IC_RIGHT(ic)) &&
+ bitVectBitValue(_G.totRegAssigned,OP_SYMBOL(IC_RIGHT(ic))->key)) {
+ pdone += positionRegs(sym,OP_SYMBOL(IC_RIGHT(ic)));
+ }
+ if (pdone > 1) break;
+ }
+ }
+ /* had to position more than once GIVE UP */
+ if (pdone > 1) {
+ /* UNDO all the changes we made to try this */
+ sym->isspilt = 0;
+ for (i=0; i < sym->nRegs ; i++ ) {
+ if (sym->regType == REG_PTR)
+ sym->regs[i] = getRegPtrNoSpil ();
+ else
+ sym->regs[i] = getRegGprNoSpil ();
+ }
+ freeAllRegs();
+ D(printf ("Fill Gap gave up due to positioning for %s in function %s\n",sym->name, currFunc ? currFunc->name : "UNKNOWN"));
+ continue ;
+ }
+ D(printf ("FILLED GAP for %s in function %s\n",sym->name, currFunc ? currFunc->name : "UNKNOWN"));
+ _G.totRegAssigned = bitVectSetBit(_G.totRegAssigned,sym->key);
+ sym->isspilt = sym->spillA = 0 ;
+ sym->usl.spillLoc->allocreq--;
+ freeAllRegs();
+ }
+}
+
/*-----------------------------------------------------------------*/
/* rUmaskForOp :- returns register mask for an operand */
/*-----------------------------------------------------------------*/
int i;
setToNull ((void *) &_G.funcrUsed);
+ setToNull ((void *) &_G.totRegAssigned);
mcs51_ptrRegReq = _G.stackExtend = _G.dataExtend = 0;
mcs51_nRegs = 8;
/* and serially allocate registers */
serialRegAssign (ebbs, count);
+ freeAllRegs ();
+ fillGaps();
+
/* if stack was extended then tell the user */
if (_G.stackExtend)
{
D_ACCUSE2_VERBOSE = 0,
D_HLUSE = 0,
D_HLUSE2 = 0,
- D_HLUSE2_VERBOSE = 0
+ D_HLUSE2_VERBOSE = 0,
+ D_FILL_GAPS = 0
};
#if 1
bitVect *spiltSet;
set *stackSpil;
bitVect *regAssigned;
+ bitVect *totRegAssigned; /* final set of LRs that got into registers */
short blockSpil;
int slocNum;
/* registers used in a function */
#define GBZ80_MAX_REGS ((sizeof(_gbz80_regs)/sizeof(_gbz80_regs[0]))-1)
static void spillThis (symbol *);
+static void freeAllRegs ();
/** Allocates register of given type.
'type' is not used on the z80 version. It was used to select
return nFreeRegs (type);
}
+/*-----------------------------------------------------------------*/
+/* useReg - marks a register as used */
+/*-----------------------------------------------------------------*/
+static void
+useReg (regs * reg)
+{
+ reg->isFree = 0;
+}
#if 0
/*-----------------------------------------------------------------*/
sloc->type = copyLinkChain (sym->type);
sloc->etype = getSpec (sloc->type);
SPEC_SCLS (sloc->etype) = S_AUTO;
+ SPEC_EXTR (sloc->etype) = 0;
SPEC_STAT (sloc->etype) = 0;
+ SPEC_VOLATILE(sloc->etype) = 0;
allocLocal (sloc);
}
/* mark it has spilt & put it in the spilt set */
- sym->isspilt = 1;
+ sym->isspilt = sym->spillA = 1;
_G.spiltSet = bitVectSetBit (_G.spiltSet, sym->key);
bitVectUnSetBit (_G.regAssigned, sym->key);
+ bitVectUnSetBit (_G.totRegAssigned, sym->key);
for (i = 0; i < sym->nRegs; i++)
{
if (sym->usl.spillLoc && !sym->remat)
{
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
}
return;
}
sym->usl.spillLoc->name));
sym->spildir = 1;
/* mark it as allocation required */
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
sym = leastUsedLR (selectS);
/* mark this as allocation required */
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
#endif
{
D (D_ALLOC, ("selectSpil: using with spill.\n"));
sym = leastUsedLR (selectS);
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
D (D_ALLOC, ("selectSpil: creating new spill.\n"));
/* return a created spil location */
sym = createStackSpil (leastUsedLR (selectS));
- sym->usl.spillLoc->allocreq = 1;
+ sym->usl.spillLoc->allocreq++;
return sym;
}
ssym = selectSpil (ic, ebp, forSym);
/* mark it as spilt */
- ssym->isspilt = 1;
+ ssym->isspilt = ssym->spillA = 1;
_G.spiltSet = bitVectSetBit (_G.spiltSet, ssym->key);
/* mark it as not register assigned &
take it away from the set */
bitVectUnSetBit (_G.regAssigned, ssym->key);
+ bitVectUnSetBit (_G.totRegAssigned, ssym->key);
/* mark the registers as free */
for (i = 0; i < ssym->nRegs; i++)
goto tryAgain;
}
+static regs *getRegGprNoSpil()
+{
+ regs *reg;
+
+ /* try for gpr type */
+ if ((reg = allocReg (REG_GPR)))
+ {
+ D (D_ALLOC, ("getRegGprNoSpil: got a reg.\n"));
+ return reg;
+ }
+ assert(0);
+}
+
/** Symbol has a given register.
*/
static bool
}
_G.regAssigned = bitVectSetBit (_G.regAssigned, result->key);
+ _G.totRegAssigned = bitVectSetBit (_G.totRegAssigned, result->key);
}
/* free the remaining */
D (D_ALLOC, ("reassingLR: on sym %p\n", sym));
/* not spilt any more */
- sym->isspilt = sym->blockSpil = sym->remainSpil = 0;
+ sym->isspilt = sym->spillA = sym->blockSpil = sym->remainSpil = 0;
bitVectUnSetBit (_G.spiltSet, sym->key);
_G.regAssigned = bitVectSetBit (_G.regAssigned, sym->key);
+ _G.totRegAssigned = bitVectSetBit (_G.totRegAssigned, sym->key);
_G.blockSpil--;
if this happens make sure they are in the same position as the operand
otherwise chaos results.
*/
-static void
-positionRegs (symbol * result, symbol * opsym, int lineno)
+static int
+positionRegs (symbol * result, symbol * opsym)
{
int count = min (result->nRegs, opsym->nRegs);
int i, j = 0, shared = 0;
+ int change = 0;
D (D_ALLOC, ("positionRegs: on result %p opsum %p line %u\n", result, opsym, lineno));
/* if the result has been spilt then cannot share */
if (opsym->isspilt)
- return;
+ return 0;
again:
shared = 0;
/* first make sure that they actually share */
regs *tmp = result->regs[i];
result->regs[i] = result->regs[j];
result->regs[j] = tmp;
+ change ++;
goto again;
}
+ return change ;
}
/** Try to allocate a pair of registers to the symbol.
/* if result is present && is a true symbol */
if (IC_RESULT (ic) && ic->op != IFX &&
IS_TRUE_SYMOP (IC_RESULT (ic)))
- OP_SYMBOL (IC_RESULT (ic))->allocreq = 1;
+ OP_SYMBOL (IC_RESULT (ic))->allocreq++;
/* take away registers from live
ranges that end at this instruction */
/* else we assign registers to it */
_G.regAssigned = bitVectSetBit (_G.regAssigned, sym->key);
+ _G.totRegAssigned = bitVectSetBit (_G.totRegAssigned, sym->key);
/* Special case: Try to fit into a reg pair if
available */
if (IC_LEFT (ic) && IS_SYMOP (IC_LEFT (ic)) &&
OP_SYMBOL (IC_LEFT (ic))->nRegs && ic->op != '=')
positionRegs (OP_SYMBOL (IC_RESULT (ic)),
- OP_SYMBOL (IC_LEFT (ic)), ic->lineno);
+ OP_SYMBOL (IC_LEFT (ic)));
/* do the same for the right operand */
if (IC_RIGHT (ic) && IS_SYMOP (IC_RIGHT (ic)) &&
OP_SYMBOL (IC_RIGHT (ic))->nRegs)
positionRegs (OP_SYMBOL (IC_RESULT (ic)),
- OP_SYMBOL (IC_RIGHT (ic)), ic->lineno);
+ OP_SYMBOL (IC_RIGHT (ic)));
}
}
}
}
+/*-----------------------------------------------------------------*/
+/* fillGaps - Try to fill in the Gaps left by Pass1 */
+/*-----------------------------------------------------------------*/
+static void fillGaps()
+{
+ symbol *sym =NULL;
+ int key =0;
+
+ if (getenv("DISABLE_FILL_GAPS")) return;
+
+ /* look for livernages that was spilt by the allocator */
+ for (sym = hTabFirstItem(liveRanges,&key) ; sym ;
+ sym = hTabNextItem(liveRanges,&key)) {
+
+ int i;
+ int pdone = 0;
+
+ if (!sym->spillA || !sym->clashes || sym->remat) continue ;
+
+ /* find the liveRanges this one clashes with, that are
+ still assigned to registers & mark the registers as used*/
+ for ( i = 0 ; i < sym->clashes->size ; i ++) {
+ int k;
+ symbol *clr;
+
+ if (bitVectBitValue(sym->clashes,i) == 0 || /* those that clash with this */
+ bitVectBitValue(_G.totRegAssigned,i) == 0) /* and are still assigned to registers */
+ continue ;
+
+ assert (clr = hTabItemWithKey(liveRanges,i));
+
+ /* mark these registers as used */
+ for (k = 0 ; k < clr->nRegs ; k++ )
+ useReg(clr->regs[k]);
+ }
+
+ if (willCauseSpill(sym->nRegs,sym->regType)) {
+ /* NOPE :( clear all registers & and continue */
+ freeAllRegs();
+ continue ;
+ }
+
+ /* THERE IS HOPE !!!! */
+ for (i=0; i < sym->nRegs ; i++ ) {
+ sym->regs[i] = getRegGprNoSpil ();
+ }
+
+ /* for all its definitions check if the registers
+ allocated needs positioning NOTE: we can position
+ only ONCE if more than One positioning required
+ then give up */
+ sym->isspilt = 0;
+ for (i = 0 ; i < sym->defs->size ; i++ ) {
+ if (bitVectBitValue(sym->defs,i)) {
+ iCode *ic;
+ if (!(ic = hTabItemWithKey(iCodehTab,i))) continue ;
+ if (SKIP_IC(ic)) continue;
+ assert(isSymbolEqual(sym,OP_SYMBOL(IC_RESULT(ic)))); /* just making sure */
+ /* if left is assigned to registers */
+ if (IS_SYMOP(IC_LEFT(ic)) &&
+ bitVectBitValue(_G.totRegAssigned,OP_SYMBOL(IC_LEFT(ic))->key)) {
+ pdone += positionRegs(sym,OP_SYMBOL(IC_LEFT(ic)));
+ }
+ if (IS_SYMOP(IC_RIGHT(ic)) &&
+ bitVectBitValue(_G.totRegAssigned,OP_SYMBOL(IC_RIGHT(ic))->key)) {
+ pdone += positionRegs(sym,OP_SYMBOL(IC_RIGHT(ic)));
+ }
+ if (pdone > 1) break;
+ }
+ }
+ /* had to position more than once GIVE UP */
+ if (pdone > 1) {
+ /* UNDO all the changes we made to try this */
+ sym->isspilt = 0;
+ for (i=0; i < sym->nRegs ; i++ ) {
+ sym->regs[i] = NULL;
+ }
+ freeAllRegs();
+ D(D_FILL_GAPS,("Fill Gap gave up due to positioning for %s in function %s\n",sym->name, currFunc ? currFunc->name : "UNKNOWN"));
+ continue ;
+ }
+ D(D_FILL_GAPS,("FILLED GAP for %s in function %s\n",sym->name, currFunc ? currFunc->name : "UNKNOWN"));
+ _G.totRegAssigned = bitVectSetBit(_G.totRegAssigned,sym->key);
+ sym->isspilt = sym->spillA = 0 ;
+ sym->usl.spillLoc->allocreq--;
+ freeAllRegs();
+ }
+}
+
/*-----------------------------------------------------------------*/
/* rUmaskForOp :- returns register mask for an operand */
/*-----------------------------------------------------------------*/
D (D_ALLOC, ("\n-> z80_assignRegisters: entered.\n"));
setToNull ((void *) &_G.funcrUsed);
+ setToNull ((void *) &_G.totRegAssigned);
_G.stackExtend = _G.dataExtend = 0;
if (IS_GB)
/* and serially allocate registers */
serialRegAssign (ebbs, count);
+ freeAllRegs ();
+ fillGaps();
+
/* if stack was extended then tell the user */
if (_G.stackExtend)
{