The rotation is now performed by the gtk pixbuf class and not manually in python.
In addition, the block and port classes now draw from pixmaps and not from images.
Pixmaps are server-side objects, where images are client-side (meaning: possible speed-up).
else: w_off = 0
pixmap.draw_layout(gc, w_off, h_off, layout)
h_off = h + h_off + LABEL_SEPARATION
- #create vertical and horizontal images
- self.horizontal_label = image = pixmap.get_image(0, 0, width, height)
+ #create vertical and horizontal pixmaps
+ self.horizontal_label = pixmap
if self.is_vertical():
- self.vertical_label = vimage = gtk.gdk.Image(gtk.gdk.IMAGE_NORMAL, pixmap.get_visual(), height, width)
- for i in range(width):
- for j in range(height): vimage.put_pixel(j, width-i-1, image.get_pixel(i, j))
+ self.vertical_label = self.get_parent().new_pixmap(height, width)
+ Utils.rotate_pixmap(gc, self.horizontal_label, self.vertical_label)
#calculate width and height needed
self.W = self.label_width + 2*BLOCK_LABEL_PADDING
self.H = max(*(
)
#draw label image
if self.is_horizontal():
- window.draw_image(gc, self.horizontal_label, 0, 0, x+BLOCK_LABEL_PADDING, y+(self.H-self.label_height)/2, -1, -1)
+ window.draw_drawable(gc, self.horizontal_label, 0, 0, x+BLOCK_LABEL_PADDING, y+(self.H-self.label_height)/2, -1, -1)
elif self.is_vertical():
- window.draw_image(gc, self.vertical_label, 0, 0, x+(self.H-self.label_height)/2, y+BLOCK_LABEL_PADDING, -1, -1)
+ window.draw_drawable(gc, self.vertical_label, 0, 0, x+(self.H-self.label_height)/2, y+BLOCK_LABEL_PADDING, -1, -1)
#draw ports
for port in self.get_ports(): port.draw(gc, window)
gc.set_foreground(self._bg_color)
pixmap.draw_rectangle(gc, True, 0, 0, self.w, self.h)
pixmap.draw_layout(gc, 0, 0, layout)
- #create the images
- self.horizontal_label = image = pixmap.get_image(0, 0, self.w, self.h)
+ #create vertical and horizontal pixmaps
+ self.horizontal_label = pixmap
if self.is_vertical():
- self.vertical_label = vimage = gtk.gdk.Image(gtk.gdk.IMAGE_NORMAL, pixmap.get_visual(), self.h, self.w)
- for i in range(self.w):
- for j in range(self.h): vimage.put_pixel(j, self.w-i-1, image.get_pixel(i, j))
+ self.vertical_label = self.get_parent().get_parent().new_pixmap(self.h, self.w)
+ Utils.rotate_pixmap(gc, self.horizontal_label, self.vertical_label)
def draw(self, gc, window):
"""
X,Y = self.get_coordinate()
(x,y),(w,h) = self._areas_list[0] #use the first area's sizes to place the labels
if self.is_horizontal():
- window.draw_image(gc, self.horizontal_label, 0, 0, x+X+(self.W-self.w)/2, y+Y+(self.H-self.h)/2, -1, -1)
+ window.draw_drawable(gc, self.horizontal_label, 0, 0, x+X+(self.W-self.w)/2, y+Y+(self.H-self.h)/2, -1, -1)
elif self.is_vertical():
- window.draw_image(gc, self.vertical_label, 0, 0, x+X+(self.H-self.h)/2, y+Y+(self.W-self.w)/2, -1, -1)
+ window.draw_drawable(gc, self.vertical_label, 0, 0, x+X+(self.H-self.h)/2, y+Y+(self.W-self.w)/2, -1, -1)
def get_connector_coordinate(self):
"""
from Constants import POSSIBLE_ROTATIONS
from Cheetah.Template import Template
+import pygtk
+pygtk.require('2.0')
+import gtk
import gobject
+def rotate_pixmap(gc, src_pixmap, dst_pixmap, angle=gtk.gdk.PIXBUF_ROTATE_COUNTERCLOCKWISE):
+ """
+ Load the destination pixmap with a rotated version of the source pixmap.
+ The source pixmap will be loaded into a pixbuf, rotated, and drawn to the destination pixmap.
+ The pixbuf is a client-side drawable, where a pixmap is a server-side drawable.
+ @param gc the graphics context
+ @param src_pixmap the source pixmap
+ @param dst_pixmap the destination pixmap
+ @param angle the angle to rotate by
+ """
+ width, height = src_pixmap.get_size()
+ pixbuf = gtk.gdk.Pixbuf(
+ colorspace=gtk.gdk.COLORSPACE_RGB,
+ has_alpha=False, bits_per_sample=8,
+ width=width, height=height,
+ )
+ pixbuf.get_from_drawable(src_pixmap, src_pixmap.get_colormap(), 0, 0, 0, 0, -1, -1)
+ pixbuf = pixbuf.rotate_simple(angle)
+ dst_pixmap.draw_pixbuf(gc, pixbuf, 0, 0, 0, 0)
+
def get_rotated_coordinate(coor, rotation):
"""
Rotate the coordinate by the given rotation.