- WaterfallMaximumIntensityLabel->move(width() - 5 - WaterfallMaximumIntensityLabel->width(), WaterfallMaximumIntensityLabel->y());
- WaterfallMinimumIntensityLabel->move(width() - 5 - WaterfallMinimumIntensityLabel->width(), WaterfallMinimumIntensityLabel->y());
- WaterfallMaximumIntensityWheel->resize(WaterfallMaximumIntensityLabel->x() - 5 - WaterfallMaximumIntensityWheel->x(), WaterfallMaximumIntensityWheel->height());
- WaterfallMinimumIntensityWheel->resize(WaterfallMinimumIntensityLabel->x() - 5 - WaterfallMinimumIntensityWheel->x(), WaterfallMinimumIntensityWheel->height());
-
- Waterfall3DMaximumIntensityLabel->move(width() - 5 - Waterfall3DMaximumIntensityLabel->width(), Waterfall3DMaximumIntensityLabel->y());
- Waterfall3DMinimumIntensityLabel->move(width() - 5 - Waterfall3DMinimumIntensityLabel->width(), Waterfall3DMinimumIntensityLabel->y());
- Waterfall3DMaximumIntensityWheel->resize(Waterfall3DMaximumIntensityLabel->x() - 5 - Waterfall3DMaximumIntensityWheel->x(), Waterfall3DMaximumIntensityWheel->height());
- Waterfall3DMinimumIntensityWheel->resize(Waterfall3DMinimumIntensityLabel->x() - 5 - Waterfall3DMinimumIntensityWheel->x(), Waterfall3DMinimumIntensityWheel->height());
+ WaterfallMaximumIntensityLabel->move(width() - 5 - WaterfallMaximumIntensityLabel->width(),
+ WaterfallMaximumIntensityLabel->y());
+ WaterfallMinimumIntensityLabel->move(width() - 5 - WaterfallMinimumIntensityLabel->width(),
+ WaterfallMinimumIntensityLabel->y());
+ WaterfallMaximumIntensityWheel->resize(WaterfallMaximumIntensityLabel->x() - 5 -
+ WaterfallMaximumIntensityWheel->x(),
+ WaterfallMaximumIntensityWheel->height());
+ WaterfallMinimumIntensityWheel->resize(WaterfallMinimumIntensityLabel->x() - 5 -
+ WaterfallMinimumIntensityWheel->x(),
+ WaterfallMinimumIntensityWheel->height());
+
+ Waterfall3DMaximumIntensityLabel->move(width() - 5 -
+ Waterfall3DMaximumIntensityLabel->width(),
+ Waterfall3DMaximumIntensityLabel->y());
+ Waterfall3DMinimumIntensityLabel->move(width() - 5 -
+ Waterfall3DMinimumIntensityLabel->width(),
+ Waterfall3DMinimumIntensityLabel->y());
+ Waterfall3DMaximumIntensityWheel->resize(Waterfall3DMaximumIntensityLabel->x() - 5 -
+ Waterfall3DMaximumIntensityWheel->x(),
+ Waterfall3DMaximumIntensityWheel->height());
+ Waterfall3DMinimumIntensityWheel->resize(Waterfall3DMinimumIntensityLabel->x() - 5 -
+ Waterfall3DMinimumIntensityWheel->x(),
+ Waterfall3DMinimumIntensityWheel->height());