Fix so that the waterfall texture is initialized with a buffer of the same size.
authorJosh Blum <josh@joshknows.com>
Wed, 2 Sep 2009 21:06:34 +0000 (14:06 -0700)
committerJosh Blum <josh@joshknows.com>
Wed, 2 Sep 2009 21:06:34 +0000 (14:06 -0700)
commiteb1d1b5cfb474b087d41337356efc0cdb7342f28
tree61f573888ff79a514a51be2b3fee7b6fdcfec808
parent6fb2acc3c49e3bb7b8845d517c4bff4a8f5b0fa8
Fix so that the waterfall texture is initialized with a buffer of the same size.

If the fft size was a non power of two, the buffer would be a different size.
This would cause a segfault. Particularly because fft_window was throwing out a bin.
gr-wxgui/src/python/plotter/waterfall_plotter.py