X-Git-Url: https://git.gag.com/?a=blobdiff_plain;f=src%2Fcore%2Fao_sample.c;h=34658951724e7166dbc3008a9079a2f7a1df8e59;hb=9f6983e3d61fa5231f3d0ce33dbc5aadf946b597;hp=fc8f8680df2acb0826520f01c3f12789ed0b8dca;hpb=06b0c1b768a7d3eae57e66bc9aea25db49f9ea8a;p=fw%2Faltos diff --git a/src/core/ao_sample.c b/src/core/ao_sample.c index fc8f8680..34658951 100644 --- a/src/core/ao_sample.c +++ b/src/core/ao_sample.c @@ -92,6 +92,10 @@ __pdata int32_t ao_sample_roll_sum; static struct ao_quaternion ao_rotation; #endif +#if HAS_FLIGHT_DEBUG +extern uint8_t ao_orient_test; +#endif + static void ao_sample_preflight_add(void) { @@ -159,52 +163,33 @@ ao_sample_preflight_set(void) * that as the current rotation vector */ ao_quaternion_vectors_to_rotation(&ao_rotation, &up, &orient); +#if HAS_FLIGHT_DEBUG + if (ao_orient_test) + printf("\n\treset\n"); #endif +#endif nsamples = 0; } #if HAS_GYRO + +#define TIME_DIV 200.0f + static void ao_sample_rotate(void) { #ifdef AO_FLIGHT_TEST - float dt = (ao_sample_tick - ao_sample_prev_tick) / 100.0; + float dt = (ao_sample_tick - ao_sample_prev_tick) / TIME_DIV; #else - static const float dt = 1/100.0; + static const float dt = 1/TIME_DIV; #endif float x = ao_mpu6000_gyro((float) ((ao_sample_pitch << 9) - ao_ground_pitch) / 512.0f) * dt; float y = ao_mpu6000_gyro((float) ((ao_sample_yaw << 9) - ao_ground_yaw) / 512.0f) * dt; float z = ao_mpu6000_gyro((float) ((ao_sample_roll << 9) - ao_ground_roll) / 512.0f) * dt; struct ao_quaternion rot; - struct ao_quaternion point; - - /* The amount of rotation is just the length of the vector. Now, - * here's the trick -- assume that the rotation amount is small. In this case, - * sin(x) ≃ x, so we can just make this the sin. - */ - n_2 = x*x + y*y + z*z; - n = sqrtf(n_2); - s = n / 2; - if (s > 1) - s = 1; - c = sqrtf(1 - s*s); - - /* Make unit vector */ - if (n > 0) { - x /= n; - y /= n; - z /= n; - } - - /* Now compute the unified rotation quaternion */ - - ao_quaternion_init_rotation(&rot, - x, y, z, - s, c); - - /* Integrate with the previous rotation amount */ - ao_quaternion_multiply(&ao_rotation, &ao_rotation, &rot); + ao_quaternion_init_half_euler(&rot, x, y, z); + ao_quaternion_multiply(&ao_rotation, &rot, &ao_rotation); /* And normalize to make sure it remains a unit vector */ ao_quaternion_normalize(&ao_rotation, &ao_rotation); @@ -233,6 +218,17 @@ ao_sample_rotate(void) rotz = ao_rotation.z * ao_rotation.z - ao_rotation.y * ao_rotation.y - ao_rotation.x * ao_rotation.x + ao_rotation.r * ao_rotation.r; ao_sample_orient = acosf(rotz) * (float) (180.0/M_PI); + +#if HAS_FLIGHT_DEBUG + if (ao_orient_test) { + printf ("rot %d %d %d orient %d \r", + (int) (x * 1000), + (int) (y * 1000), + (int) (z * 1000), + ao_sample_orient); + } +#endif + } #endif