X-Git-Url: https://git.gag.com/?a=blobdiff_plain;f=as%2Flink%2Fz80%2Flinkgbz80.dsp;h=dbddecbdc82369944cfddf6fb7e63e8a20ca6dae;hb=c8934872083d18882ef5a9c33f05eb37f42da68d;hp=6883df7b5e81d6e36cbe04da52e2305691ce3871;hpb=31b9b53110921b95ab99a245cd4ab5e12005aa27;p=fw%2Fsdcc diff --git a/as/link/z80/linkgbz80.dsp b/as/link/z80/linkgbz80.dsp index 6883df7b..dbddecbd 100644 --- a/as/link/z80/linkgbz80.dsp +++ b/as/link/z80/linkgbz80.dsp @@ -7,19 +7,19 @@ CFG=linkgbz80 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "linkgbz80.mak". -!MESSAGE +!MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "linkgbz80.mak" CFG="linkgbz80 - Win32 Debug" -!MESSAGE +!MESSAGE !MESSAGE Possible choices for configuration are: -!MESSAGE +!MESSAGE !MESSAGE "linkgbz80 - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "linkgbz80 - Win32 Debug" (based on "Win32 (x86) Console Application") -!MESSAGE +!MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 @@ -49,7 +49,7 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 /nologo /subsystem:console /machine:I386 /out:"..\..\..\bin_vc\link-gbz80.exe" # SUBTRACT LINK32 /pdb:none @@ -74,11 +74,11 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /out:"..\..\..\bin_vc\link-gbz80.exe" /pdbtype:sept # SUBTRACT LINK32 /pdb:none -!ENDIF +!ENDIF # Begin Target @@ -134,7 +134,7 @@ SOURCE=..\lklex.c # End Source File # Begin Source File -SOURCE=.\lklibr.c +SOURCE=..\lklibr.c # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY" # End Source File # Begin Source File @@ -144,12 +144,12 @@ SOURCE=..\lklist.c # End Source File # Begin Source File -SOURCE=..\lknoice.c +SOURCE=.\lkmain.c # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY" # End Source File # Begin Source File -SOURCE=.\lkmain.c +SOURCE=..\lknoice.c # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY" # End Source File # Begin Source File @@ -172,6 +172,10 @@ SOURCE=..\lkstore.c SOURCE=..\lksym.c # ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY" # End Source File +# Begin Source File + +SOURCE=..\..\asxxsrc\strcmpi.c +# End Source File # End Group # Begin Group "Header Files"