target_free_all_working_areas_restore(target, 1);
}
+/* Find the largest number of bytes that can be allocated */
+uint32_t target_get_working_area_avail(struct target *target)
+{
+ struct working_area *c = target->working_areas;
+ uint32_t max_size = 0;
+
+ if (c == NULL)
+ return target->working_area_size;
+
+ while (c) {
+ if (c->free && max_size < c->size)
+ max_size = c->size;
+
+ c = c->next;
+ }
+
+ return max_size;
+}
+
int target_arch_state(struct target *target)
{
int retval;