***************************************************************************/
#ifndef __DJGPP__
+#ifndef __MINGW32__
#include <unistd.h>
#include <sys/wait.h>
***************************************************************************/
-int spawnv(int mode, const char *path, char *const argv[])
+int
+spawnv (int mode, const char *path, char *const argv[])
{
- int pStatus;
+ int pStatus;
- if (mode==P_OVERLAY)
- return execv(path,argv);
- if (!fork())
- {
- if (execv(path,argv))
- return -1;
- }
- if (mode==P_WAIT)
- wait(&pStatus);
- return 0;
+ if (mode == P_OVERLAY)
+ return execv (path, argv);
+ if (!fork ())
+ {
+ if (execv (path, argv))
+ return -1;
+ }
+ if (mode == P_WAIT)
+ wait (&pStatus);
+ return 0;
}
/**[txh]********************************************************************
***************************************************************************/
-int spawnvp(int mode, const char *path, char *const argv[])
+int
+spawnvp (int mode, const char *path, char *const argv[])
{
- int pStatus;
+ int pStatus;
- if (mode==P_OVERLAY)
- return execv(path,argv);
- if (!fork())
- {
- if (execvp(path,argv))
- return -1;
- }
- if (mode==P_WAIT)
- wait(&pStatus);
- return 0;
+ if (mode == P_OVERLAY)
+ return execv (path, argv);
+ if (!fork ())
+ {
+ if (execvp (path, argv))
+ return -1;
+ }
+ if (mode == P_WAIT)
+ wait (&pStatus);
+ return 0;
}
#endif
+#endif