+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
/***************************************************************************
* Copyright (C) 2005 by Dominic Rath *
* Dominic.Rath@gmx.de *
* *
* Copyright (C) 2008 by Spencer Oliver *
* spen@spen-soft.co.uk *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
#ifndef OPENOCD_SERVER_SERVER_H
#endif
#include <helper/log.h>
+#include <helper/replacements.h>
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
struct connection *next;
};
-typedef int (*new_connection_handler_t)(struct connection *connection);
-typedef int (*input_handler_t)(struct connection *connection);
-typedef int (*connection_closed_handler_t)(struct connection *connection);
+struct service_driver {
+ /** the name of the server */
+ const char *name;
+ /** optional minimal setup to accept a connection during keep-alive */
+ int (*new_connection_during_keep_alive_handler)(struct connection *connection);
+ /**
+ * complete code to accept a new connection.
+ * If 'new_connection_during_keep_alive_handler' above is present, this can be
+ * either called alone during the server_loop, or after the function above.
+ * Check the implementation in gdb_server.
+ * */
+ int (*new_connection_handler)(struct connection *connection);
+ /** callback to handle incoming data */
+ int (*input_handler)(struct connection *connection);
+ /** callback to tear down the connection */
+ int (*connection_closed_handler)(struct connection *connection);
+ /** called periodically to send keep-alive messages on the connection */
+ void (*keep_client_alive_handler)(struct connection *connection);
+};
struct service {
char *name;
struct sockaddr_in sin;
int max_connections;
struct connection *connections;
- new_connection_handler_t new_connection;
- input_handler_t input;
- connection_closed_handler_t connection_closed;
+ int (*new_connection_during_keep_alive)(struct connection *connection);
+ int (*new_connection)(struct connection *connection);
+ int (*input)(struct connection *connection);
+ int (*connection_closed)(struct connection *connection);
+ void (*keep_client_alive)(struct connection *connection);
void *priv;
struct service *next;
};
-int add_service(char *name, const char *port,
- int max_connections, new_connection_handler_t new_connection_handler,
- input_handler_t in_handler, connection_closed_handler_t close_handler,
- void *priv);
+int add_service(const struct service_driver *driver, const char *port,
+ int max_connections, void *priv);
int remove_service(const char *name, const char *port);
int server_host_os_entry(void);
void server_free(void);
void exit_on_signal(int sig);
+void server_keep_clients_alive(void);
+
int server_loop(struct command_context *command_context);
int server_register_commands(struct command_context *context);
int connection_write(struct connection *connection, const void *data, int len);
int connection_read(struct connection *connection, void *data, int len);
-/**
- * Used by server_loop(), defined in server_stubs.c
- */
-void openocd_sleep_prelude(void);
-/**
- * Used by server_loop(), defined in server_stubs.c
- */
-void openocd_sleep_postlude(void);
+bool openocd_is_shutdown_pending(void);
/**
* Defines an extended command handler function declaration to enable