}
- setToNull ((void **) &sset);
+ setToNull ((void *) &sset);
sym->blockSpil = 0;
return sym;
}
/* free up any _G.stackSpil locations allocated */
applyToSet (_G.stackSpil, deallocStackSpil);
_G.slocNum = 0;
- setToNull ((void **) &_G.stackSpil);
- setToNull ((void **) &_G.spiltSet);
+ setToNull ((void *) &_G.stackSpil);
+ setToNull ((void *) &_G.spiltSet);
/* mark all registers as free */
//pic16_freeAllRegs ();