typedef enum
{
- PO_NONE=0, // No operand e.g. NOP
- PO_W, // The 'W' register
- PO_STATUS, // The 'STATUS' register
- PO_FSR, // The "file select register" (in 18c it's one of three)
- PO_INDF, // The Indirect register
- PO_INTCON, // Interrupt Control register
- PO_GPR_REGISTER, // A general purpose register
- PO_GPR_BIT, // A bit of a general purpose register
- PO_GPR_TEMP, // A general purpose temporary register
- PO_GPR_POINTER, // A general purpose pointer
- PO_SFR_REGISTER, // A special function register (e.g. PORTA)
- PO_PCL, // Program counter Low register
- PO_PCLATH, // Program counter Latch high register
- PO_LITERAL, // A constant
- PO_IMMEDIATE, // (8051 legacy)
- PO_DIR, // Direct memory (8051 legacy)
- PO_CRY, // bit memory (8051 legacy)
- PO_BIT, // bit operand.
- PO_STR, // (8051 legacy)
- PO_LABEL,
- PO_WILD // Wild card operand in peep optimizer
+ PO_NONE=0, // No operand e.g. NOP
+ PO_W, // The 'W' register
+ PO_STATUS, // The 'STATUS' register
+ PO_FSR, // The "file select register" (in 18c it's one of three)
+ PO_INDF, // The Indirect register
+ PO_INTCON, // Interrupt Control register
+ PO_GPR_REGISTER, // A general purpose register
+ PO_GPR_BIT, // A bit of a general purpose register
+ PO_GPR_TEMP, // A general purpose temporary register
+ PO_GPR_POINTER, // A general purpose pointer
+ PO_SFR_REGISTER, // A special function register (e.g. PORTA)
+ PO_PCL, // Program counter Low register
+ PO_PCLATH, // Program counter Latch high register
+ PO_LITERAL, // A constant
+ PO_IMMEDIATE, // (8051 legacy)
+ PO_DIR, // Direct memory (8051 legacy)
+ PO_CRY, // bit memory (8051 legacy)
+ PO_BIT, // bit operand.
+ PO_STR, // (8051 legacy)
+ PO_LABEL,
+ PO_WILD // Wild card operand in peep optimizer
} PIC_OPTYPE;
typedef enum
{
- POC_WILD=-1, /* Wild card - used in the pCode peep hole optimizer
- * to represent ANY pic opcode */
- POC_ADDLW=0,
- POC_ADDWF,
- POC_ADDFW,
- POC_ANDLW,
- POC_ANDWF,
- POC_ANDFW,
- POC_BCF,
- POC_BSF,
- POC_BTFSC,
- POC_BTFSS,
- POC_CALL,
- POC_COMF,
- POC_COMFW,
- POC_CLRF,
- POC_CLRW,
- POC_CLRWDT,
- POC_DECF,
- POC_DECFW,
- POC_DECFSZ,
- POC_DECFSZW,
- POC_GOTO,
- POC_INCF,
- POC_INCFW,
- POC_INCFSZ,
- POC_INCFSZW,
- POC_IORLW,
- POC_IORWF,
- POC_IORFW,
- POC_MOVF,
- POC_MOVFW,
- POC_MOVLW,
- POC_MOVWF,
- POC_NOP,
- POC_RETLW,
- POC_RETURN,
- POC_RETFIE,
- POC_RLF,
- POC_RLFW,
- POC_RRF,
- POC_RRFW,
- POC_SUBLW,
- POC_SUBWF,
- POC_SUBFW,
- POC_SWAPF,
- POC_SWAPFW,
- POC_TRIS,
- POC_XORLW,
- POC_XORWF,
- POC_XORFW,
- POC_BANKSEL,
- POC_PAGESEL,
-
- MAX_PIC14MNEMONICS
+ POC_WILD=-1, /* Wild card - used in the pCode peep hole optimizer
+ * to represent ANY pic opcode */
+ POC_ADDLW=0,
+ POC_ADDWF,
+ POC_ADDFW,
+ POC_ANDLW,
+ POC_ANDWF,
+ POC_ANDFW,
+ POC_BCF,
+ POC_BSF,
+ POC_BTFSC,
+ POC_BTFSS,
+ POC_CALL,
+ POC_COMF,
+ POC_COMFW,
+ POC_CLRF,
+ POC_CLRW,
+ POC_CLRWDT,
+ POC_DECF,
+ POC_DECFW,
+ POC_DECFSZ,
+ POC_DECFSZW,
+ POC_GOTO,
+ POC_INCF,
+ POC_INCFW,
+ POC_INCFSZ,
+ POC_INCFSZW,
+ POC_IORLW,
+ POC_IORWF,
+ POC_IORFW,
+ POC_MOVF,
+ POC_MOVFW,
+ POC_MOVLW,
+ POC_MOVWF,
+ POC_NOP,
+ POC_RETLW,
+ POC_RETURN,
+ POC_RETFIE,
+ POC_RLF,
+ POC_RLFW,
+ POC_RRF,
+ POC_RRFW,
+ POC_SUBLW,
+ POC_SUBWF,
+ POC_SUBFW,
+ POC_SWAPF,
+ POC_SWAPFW,
+ POC_TRIS,
+ POC_XORLW,
+ POC_XORWF,
+ POC_XORFW,
+ POC_BANKSEL,
+ POC_PAGESEL,
+
+ MAX_PIC14MNEMONICS
} PIC_OPCODE;
typedef enum
{
- PC_COMMENT=0, /* pCode is a comment */
- PC_INLINE, /* user's inline code */
- PC_OPCODE, /* PORT dependent opcode */
- PC_LABEL, /* assembly label */
- PC_FLOW, /* flow analysis */
- PC_FUNCTION, /* Function start or end */
- PC_WILD, /* wildcard - an opcode place holder used
- * in the pCode peep hole optimizer */
- PC_CSOURCE, /* C-Source Line */
- PC_BAD /* Mark the pCode object as being bad */
+ PC_COMMENT=0, /* pCode is a comment */
+ PC_INLINE, /* user's inline code */
+ PC_OPCODE, /* PORT dependent opcode */
+ PC_LABEL, /* assembly label */
+ PC_FLOW, /* flow analysis */
+ PC_FUNCTION, /* Function start or end */
+ PC_WILD, /* wildcard - an opcode place holder used
+ * in the pCode peep hole optimizer */
+ PC_CSOURCE, /* C-Source Line */
+ PC_ASMDIR, /* Assembler directive */
+ PC_BAD /* Mark the pCode object as being bad */
} PC_TYPE;
/************************************************/
typedef struct pBranch
{
- struct pCode *pc; // Next pCode in a branch
- struct pBranch *next; /* If more than one branch
- * the next one is here */
+ struct pCode *pc; // Next pCode in a branch
+ struct pBranch *next; /* If more than one branch
+ * the next one is here */
} pBranch;
typedef struct pCodeOp
{
- PIC_OPTYPE type;
- char *name;
-
+ PIC_OPTYPE type;
+ char *name;
+
} pCodeOp;
#if 0
typedef struct pCodeOpBit
{
- pCodeOp pcop;
- int bit;
- unsigned int inBitSpace: 1; /* True if in bit space, else
- just a bit of a register */
+ pCodeOp pcop;
+ int bit;
+ unsigned int inBitSpace: 1; /* True if in bit space, else
+ just a bit of a register */
} pCodeOpBit;
#endif
typedef struct pCodeOpLit
{
- pCodeOp pcop;
- int lit;
+ pCodeOp pcop;
+ int lit;
} pCodeOpLit;
typedef struct pCodeOpImmd
{
- pCodeOp pcop;
- int offset; /* low,med, or high byte of immediate value */
- int index; /* add this to the immediate value */
- unsigned _const:1; /* is in code space */
- unsigned _function:1; /* is a (pointer to a) function */
+ pCodeOp pcop;
+ int offset; /* low,med, or high byte of immediate value */
+ int index; /* add this to the immediate value */
+ unsigned _const:1; /* is in code space */
+ unsigned _function:1; /* is a (pointer to a) function */
- int rIdx; /* If this immd points to a register */
- struct regs *r; /* then this is the reg. */
+ int rIdx; /* If this immd points to a register */
+ struct regs *r; /* then this is the reg. */
} pCodeOpImmd;
typedef struct pCodeOpLabel
{
- pCodeOp pcop;
- int key;
- int offset; /* low or high byte of label */
+ pCodeOp pcop;
+ int key;
+ int offset; /* low or high byte of label */
} pCodeOpLabel;
typedef struct pCodeOpReg
{
- pCodeOp pcop; // Can be either GPR or SFR
- int rIdx; // Index into the register table
- struct regs *r;
- int instance; // byte # of Multi-byte registers
- struct pBlock *pb;
+ pCodeOp pcop; // Can be either GPR or SFR
+ int rIdx; // Index into the register table
+ struct regs *r;
+ int instance; // byte # of Multi-byte registers
+ struct pBlock *pb;
} pCodeOpReg;
typedef struct pCodeOpRegBit
{
- pCodeOpReg pcor; // The Register containing this bit
- int bit; // 0-7 bit number.
- PIC_OPTYPE subtype; // The type of this register.
- unsigned int inBitSpace: 1; /* True if in bit space, else
- just a bit of a register */
+ pCodeOpReg pcor; // The Register containing this bit
+ int bit; // 0-7 bit number.
+ PIC_OPTYPE subtype; // The type of this register.
+ unsigned int inBitSpace: 1; /* True if in bit space, else
+ just a bit of a register */
} pCodeOpRegBit;
typedef struct pCodeOpRegPtr
{
- pCodeOpReg pcor; // The Register containing this bit
+ pCodeOpReg pcor; // The Register containing this bit
- // PIC_OPTYPE subtype; // The type of this register.
- // unsigned int inBitSpace: 1; /* True if in bit space, else
+ // PIC_OPTYPE subtype; // The type of this register.
+ // unsigned int inBitSpace: 1; /* True if in bit space, else
} pCodeOpRegPtr;
typedef struct pCodeOpStr /* Only used here for the name of fn being called or jumped to */
{
- pCodeOp pcop;
- unsigned isPublic: 1; /* True if not static ie extern */
+ pCodeOp pcop;
+ unsigned isPublic: 1; /* True if not static ie extern */
} pCodeOpStr;
typedef struct pCodeOpWild
{
- pCodeOp pcop;
+ pCodeOp pcop;
- struct pCodeWildBlock *pcwb;
+ struct pCodeWildBlock *pcwb;
- int id; /* index into an array of char *'s that will match
- * the wild card. The array is in *pcp. */
- pCodeOp *subtype; /* Pointer to the Operand type into which this wild
- * card will be expanded */
- pCodeOp *matched; /* When a wild matches, we'll store a pointer to the
- * opcode we matched */
+ int id; /* index into an array of char *'s that will match
+ * the wild card. The array is in *pcp. */
+ pCodeOp *subtype; /* Pointer to the Operand type into which this wild
+ * card will be expanded */
+ pCodeOp *matched; /* When a wild matches, we'll store a pointer to the
+ * opcode we matched */
} pCodeOpWild;
typedef struct pCode
{
- PC_TYPE type;
+ PC_TYPE type;
- struct pCode *prev; // The pCode objects are linked together
- struct pCode *next; // in doubly linked lists.
+ struct pCode *prev; // The pCode objects are linked together
+ struct pCode *next; // in doubly linked lists.
- unsigned id; // unique ID number for all pCodes to assist in debugging
- int seq; // sequence number
+ unsigned id; // unique ID number for all pCodes to assist in debugging
+ int seq; // sequence number
- struct pBlock *pb; // The pBlock that contains this pCode.
+ struct pBlock *pb; // The pBlock that contains this pCode.
- /* "virtual functions"
- * The pCode structure is like a base class
- * in C++. The subsequent structures that "inherit"
- * the pCode structure will initialize these function
- * pointers to something useful */
- // void (*analyze) (struct pCode *_this);
- void (*destruct)(struct pCode *_this);
- void (*print) (FILE *of,struct pCode *_this);
+ /* "virtual functions"
+ * The pCode structure is like a base class
+ * in C++. The subsequent structures that "inherit"
+ * the pCode structure will initialize these function
+ * pointers to something useful */
+ // void (*analyze) (struct pCode *_this);
+ void (*destruct)(struct pCode *_this);
+ void (*print) (FILE *of,struct pCode *_this);
} pCode;
typedef struct pCodeComment
{
- pCode pc;
+ pCode pc;
- char *comment;
+ char *comment;
} pCodeComment;
+
/*************************************************
pCodeComment
**************************************************/
typedef struct pCodeCSource
{
- pCode pc;
+ pCode pc;
- int line_number;
- char *line;
- char *file_name;
+ int line_number;
+ char *line;
+ char *file_name;
} pCodeCSource;
typedef struct pCodeFlow
{
- pCode pc;
+ pCode pc;
- pCode *end; /* Last pCode in this flow. Note that
- the first pCode is pc.next */
+ pCode *end; /* Last pCode in this flow. Note that
+ the first pCode is pc.next */
- /* set **uses; * map the pCode instruction inCond and outCond conditions
- * in this array of set's. The reason we allocate an
- * array of pointers instead of declaring each type of
- * usage is because there are port dependent usage definitions */
- //int nuses; /* number of uses sets */
+ /* set **uses; * map the pCode instruction inCond and outCond conditions
+ * in this array of set's. The reason we allocate an
+ * array of pointers instead of declaring each type of
+ * usage is because there are port dependent usage definitions */
+ //int nuses; /* number of uses sets */
- set *from; /* flow blocks that can send control to this flow block */
- set *to; /* flow blocks to which this one can send control */
- struct pCodeFlow *ancestor; /* The most immediate "single" pCodeFlow object that
- * executes prior to this one. In many cases, this
- * will be just the previous */
+ set *from; /* flow blocks that can send control to this flow block */
+ set *to; /* flow blocks to which this one can send control */
+ struct pCodeFlow *ancestor; /* The most immediate "single" pCodeFlow object that
+ * executes prior to this one. In many cases, this
+ * will be just the previous */
- int inCond; /* Input conditions - stuff assumed defined at entry */
- int outCond; /* Output conditions - stuff modified by flow block */
+ int inCond; /* Input conditions - stuff assumed defined at entry */
+ int outCond; /* Output conditions - stuff modified by flow block */
- int firstBank; /* The first and last bank flags are the first and last */
- int lastBank; /* register banks used within one flow object */
+ int firstBank; /* The first and last bank flags are the first and last */
+ int lastBank; /* register banks used within one flow object */
- int FromConflicts;
- int ToConflicts;
+ int FromConflicts;
+ int ToConflicts;
- set *registers;/* Registers used in this flow */
+ set *registers;/* Registers used in this flow */
} pCodeFlow;
+
/*************************************************
pCodeFlowLink
*/
typedef struct pCodeFlowLink
{
- pCodeFlow *pcflow; /* pointer to linked pCodeFlow object */
+ pCodeFlow *pcflow; /* pointer to linked pCodeFlow object */
- int bank_conflict; /* records bank conflicts */
+ int bank_conflict; /* records bank conflicts */
} pCodeFlowLink;
+
/*************************************************
pCodeInstruction
typedef struct pCodeInstruction
{
- pCode pc;
+ pCode pc;
- PIC_OPCODE op; // The opcode of the instruction.
+ PIC_OPCODE op; // The opcode of the instruction.
- char const * const mnemonic; // Pointer to mnemonic string
+ char const * const mnemonic; // Pointer to mnemonic string
- pBranch *from; // pCodes that execute before this one
- pBranch *to; // pCodes that execute after
- pBranch *label; // pCode instructions that have labels
+ pBranch *from; // pCodes that execute before this one
+ pBranch *to; // pCodes that execute after
+ pBranch *label; // pCode instructions that have labels
- pCodeOp *pcop; /* Operand, if this instruction has one */
- pCodeFlow *pcflow; /* flow block to which this instruction belongs */
- pCodeCSource *cline; /* C Source from which this instruction was derived */
+ pCodeOp *pcop; /* Operand, if this instruction has one */
+ pCodeFlow *pcflow; /* flow block to which this instruction belongs */
+ pCodeCSource *cline; /* C Source from which this instruction was derived */
- unsigned int num_ops; /* Number of operands (0,1,2 for mid range pics) */
- unsigned int isModReg: 1; /* If destination is W or F, then 1==F */
- unsigned int isBitInst: 1; /* e.g. BCF */
- unsigned int isBranch: 1; /* True if this is a branching instruction */
- unsigned int isSkip: 1; /* True if this is a skip instruction */
- unsigned int isLit: 1; /* True if this instruction has an literal operand */
+ unsigned int num_ops; /* Number of operands (0,1,2 for mid range pics) */
+ unsigned int isModReg: 1; /* If destination is W or F, then 1==F */
+ unsigned int isBitInst: 1; /* e.g. BCF */
+ unsigned int isBranch: 1; /* True if this is a branching instruction */
+ unsigned int isSkip: 1; /* True if this is a skip instruction */
+ unsigned int isLit: 1; /* True if this instruction has an literal operand */
- PIC_OPCODE inverted_op; /* Opcode of instruction that's the opposite of this one */
- unsigned int inCond; // Input conditions for this instruction
- unsigned int outCond; // Output conditions for this instruction
+ PIC_OPCODE inverted_op; /* Opcode of instruction that's the opposite of this one */
+ unsigned int inCond; // Input conditions for this instruction
+ unsigned int outCond; // Output conditions for this instruction
} pCodeInstruction;
+/*************************************************
+ pCodeAsmDir
+**************************************************/
+
+typedef struct pCodeAsmDir
+{
+ pCodeInstruction pci;
+
+ char *directive;
+ char *arg;
+} pCodeAsmDir;
+
+
/*************************************************
pCodeLabel
**************************************************/
typedef struct pCodeLabel
{
- pCode pc;
+ pCode pc;
- char *label;
- int key;
+ char *label;
+ int key;
} pCodeLabel;
+
/*************************************************
pCodeFunction
**************************************************/
typedef struct pCodeFunction
{
- pCode pc;
+ pCode pc;
- char *modname;
- char *fname; /* If NULL, then this is the end of
- a function. Otherwise, it's the
- start and the name is contained
- here */
+ char *modname;
+ char *fname; /* If NULL, then this is the end of
+ a function. Otherwise, it's the
+ start and the name is contained
+ here */
- pBranch *from; // pCodes that execute before this one
- pBranch *to; // pCodes that execute after
- pBranch *label; // pCode instructions that have labels
+ pBranch *from; // pCodes that execute before this one
+ pBranch *to; // pCodes that execute after
+ pBranch *label; // pCode instructions that have labels
- int ncalled; /* Number of times function is called */
- unsigned isPublic:1; /* True if the fn is not static and can be called from another module (ie a another c or asm file) */
+ int ncalled; /* Number of times function is called */
+ unsigned isPublic:1; /* True if the fn is not static and can be called from another module (ie a another c or asm file) */
} pCodeFunction;
typedef struct pCodeWild
{
- pCodeInstruction pci;
+ pCodeInstruction pci;
- int id; /* Index into the wild card array of a peepBlock
- * - this wild card will get expanded into that pCode
- * that is stored at this index */
+ int id; /* Index into the wild card array of a peepBlock
+ * - this wild card will get expanded into that pCode
+ * that is stored at this index */
- /* Conditions on wild pcode instruction */
- int mustBeBitSkipInst:1;
- int mustNotBeBitSkipInst:1;
- int invertBitSkipInst:1;
+ /* Conditions on wild pcode instruction */
+ int mustBeBitSkipInst:1;
+ int mustNotBeBitSkipInst:1;
+ int invertBitSkipInst:1;
- pCodeOp *operand; // Optional operand
- pCodeOp *label; // Optional label
+ pCodeOp *operand; // Optional operand
+ pCodeOp *label; // Optional label
} pCodeWild;
typedef struct pBlock
{
- memmap *cmemmap; /* The snippet is from this memmap */
- char dbName; /* if cmemmap is NULL, then dbName will identify the block */
- pCode *pcHead; /* A pointer to the first pCode in a link list of pCodes */
- pCode *pcTail; /* A pointer to the last pCode in a link list of pCodes */
+ memmap *cmemmap; /* The snippet is from this memmap */
+ char dbName; /* if cmemmap is NULL, then dbName will identify the block */
+ pCode *pcHead; /* A pointer to the first pCode in a link list of pCodes */
+ pCode *pcTail; /* A pointer to the last pCode in a link list of pCodes */
- struct pBlock *next; /* The pBlocks will form a doubly linked list */
- struct pBlock *prev;
+ struct pBlock *next; /* The pBlocks will form a doubly linked list */
+ struct pBlock *prev;
- set *function_entries; /* dll of functions in this pblock */
- set *function_exits;
- set *function_calls;
- set *tregisters;
+ set *function_entries; /* dll of functions in this pblock */
+ set *function_exits;
+ set *function_calls;
+ set *tregisters;
- set *FlowTree;
- unsigned visited:1; /* set true if traversed in call tree */
+ set *FlowTree;
+ unsigned visited:1; /* set true if traversed in call tree */
- unsigned seq; /* sequence number of this pBlock */
+ unsigned seq; /* sequence number of this pBlock */
} pBlock;
typedef struct pFile
{
- pBlock *pbHead; /* A pointer to the first pBlock */
- pBlock *pbTail; /* A pointer to the last pBlock */
+ pBlock *pbHead; /* A pointer to the first pBlock */
+ pBlock *pbTail; /* A pointer to the last pBlock */
- pBranch *functions; /* A SLL of functions in this pFile */
+ pBranch *functions; /* A SLL of functions in this pFile */
} pFile;
a pBlock.
**************************************************/
typedef struct pCodeWildBlock {
- pBlock *pb;
- struct pCodePeep *pcp; // pointer back to ... I don't like this...
+ pBlock *pb;
+ struct pCodePeep *pcp; // pointer back to ... I don't like this...
- int nvars; // Number of wildcard registers in target.
- char **vars; // array of pointers to them
+ int nvars; // Number of wildcard registers in target.
+ char **vars; // array of pointers to them
- int nops; // Number of wildcard operands in target.
- pCodeOp **wildpCodeOps; // array of pointers to the pCodeOp's.
+ int nops; // Number of wildcard operands in target.
+ pCodeOp **wildpCodeOps; // array of pointers to the pCodeOp's.
- int nwildpCodes; // Number of wildcard pCodes in target/replace
- pCode **wildpCodes; // array of pointers to the pCode's.
+ int nwildpCodes; // Number of wildcard pCodes in target/replace
+ pCode **wildpCodes; // array of pointers to the pCode's.
} pCodeWildBlock;
pCode chain.
**************************************************/
typedef struct pCodePeep {
- pCodeWildBlock target; // code we'd like to optimize
- pCodeWildBlock replace; // and this is what we'll optimize it with.
+ pCodeWildBlock target; // code we'd like to optimize
+ pCodeWildBlock replace; // and this is what we'll optimize it with.
- //pBlock *target;
- //pBlock replace; // and this is what we'll optimize it with.
+ //pBlock *target;
+ //pBlock replace; // and this is what we'll optimize it with.
- /* (Note: a wildcard register is a place holder. Any register
- * can be replaced by the wildcard when the pcode is being
- * compared to the target. */
+ /* (Note: a wildcard register is a place holder. Any register
+ * can be replaced by the wildcard when the pcode is being
+ * compared to the target. */
- /* Post Conditions. A post condition is a condition that
- * must be either true or false before the peep rule is
- * accepted. For example, a certain rule may be accepted
- * if and only if the Z-bit is not used as an input to
- * the subsequent instructions in a pCode chain.
- */
- unsigned int postFalseCond;
- unsigned int postTrueCond;
+ /* Post Conditions. A post condition is a condition that
+ * must be either true or false before the peep rule is
+ * accepted. For example, a certain rule may be accepted
+ * if and only if the Z-bit is not used as an input to
+ * the subsequent instructions in a pCode chain.
+ */
+ unsigned int postFalseCond;
+ unsigned int postTrueCond;
} pCodePeep;
**************************************************/
enum peepCommandTypes{
- NOTBITSKIP = 0,
- BITSKIP,
- INVERTBITSKIP,
- _LAST_PEEP_COMMAND_
+ NOTBITSKIP = 0,
+ BITSKIP,
+ INVERTBITSKIP,
+ _LAST_PEEP_COMMAND_
};
/*************************************************
**************************************************/
typedef struct peepCommand {
- int id;
- char *cmd;
+ int id;
+ char *cmd;
} peepCommand;
/*************************************************
#define PCFLINK(x)((pCodeFlowLink *)(x))
#define PCW(x) ((pCodeWild *)(x))
#define PCCS(x) ((pCodeCSource *)(x))
+#define PCAD(x) ((pCodeAsmDir *)(x))
#define PCOP(x) ((pCodeOp *)(x))
//#define PCOB(x) ((pCodeOpBit *)(x))
#define isPCL(x) ((PCODE(x)->type == PC_LABEL))
#define isPCW(x) ((PCODE(x)->type == PC_WILD))
#define isPCCS(x) ((PCODE(x)->type == PC_CSOURCE))
+#define isPCASMDIR(x) ((PCODE(x)->type == PC_ASMDIR))
/*
macros for checking pCodeInstruction types
pCode *newpCodeInlineP(char *cP); // Create a new pCode given a char *
pCode *newpCodeFunction(char *g, char *f,int); // Create a new function
pCode *newpCodeLabel(char *name,int key); // Create a new label given a key
-pCode *newpCodeCSource(int ln, char *f, char *l); // Create a new symbol line
+pCode *newpCodeCSource(int ln, char *f, const char *l); // Create a new symbol line
pCode *findNextInstruction(pCode *pci);
pCode *findNextpCode(pCode *pc, PC_TYPE pct);
pCode *pCodeInstructionCopy(pCodeInstruction *pci,int invert);
void pCodeInsertBefore(pCode *pc1, pCode *pc2);
void pCodeDeleteChain(pCode *f,pCode *t);
+pCode *newpCodeAsmDir(char *asdir, char *argfmt, ...);
+
pCodeOp *newpCodeOpLabel(char *name, int key);
pCodeOp *newpCodeOpImmd(char *name, int offset, int index, int code_space,int is_func);
pCodeOp *newpCodeOpLit(int lit);
struct regs * getRegFromInstruction(pCode *pc);
extern void pcode_test(void);
+void resetpCodeStatistics (void);
+void dumppCodeStatistics (FILE *of);
/*-----------------------------------------------------------------*
* pCode objects.