void alive_sleep(uint64_t ms);
void busy_sleep(uint64_t ms);
-/* log entries can be paused and replayed roughly according to the try/catch/rethrow
- * concepts in C++
- */
-void log_try(void);
-void log_catch(void);
-void log_rethrow(void);
-
-
typedef void (*log_callback_fn)(void *priv, const char *file, unsigned line,
const char *function, const char *string);