IS_ITEMP (op1) &&
sym2->isspilt &&
sym1->isspilt &&
- (sym1->usl.spillLoc == sym1->usl.spillLoc))
+ (sym1->usl.spillLoc == sym2->usl.spillLoc))
return TRUE;
return FALSE;
if (size > 1)
{
emitcode ("mov", "b,%s", fReturn[1]);
+ _G.bInUse++;
}
+ _G.accInUse++;
aopOp (IC_RESULT (ic), ic, FALSE, FALSE);
+ _G.accInUse--;
+
+ if (size > 1)
+ _G.bInUse--;
+
aopPut (AOP (IC_RESULT (ic)), "a", 0);
if (size > 1)