* General Public License for more details.
*/
-#include "ao.h"
-#include "ao_draw.h"
-#include "ao_draw_int.h"
+#include <ao_draw.h>
+#include <ao_draw_int.h>
void
-ao_rect(const struct ao_bitmap *dst,
+ao_rect(struct ao_bitmap *dst,
int16_t x,
int16_t y,
int16_t width,
ao_clip(y, 0, dst->height);
ao_clip(y2, 0, dst->height);
+ ao_damage(dst, x, y, x2, y2);
+
if (x < x2 && y < y2) {
ao_solid(ao_and(rop, fill),
ao_xor(rop, fill),