int16_t height; /* in pixels */
};
+struct ao_coord {
+ float x, y;
+};
+
+struct ao_transform {
+ float x_scale, x_off;
+ float y_scale, y_off;
+};
+
+static inline float ao_t_x(float x, float y, const struct ao_transform *t)
+{
+ (void) y;
+ return x * t->x_scale + t->x_off;
+}
+
+static inline int16_t ao_t_xi(float x, float y, const struct ao_transform *t)
+{
+ return (int16_t) (ao_t_x(x, y, t) + 0.5f);
+}
+
+static inline float ao_t_y(float x, float y, const struct ao_transform *t)
+{
+ (void) x;
+ return y * t->y_scale + t->y_off;
+}
+
+static inline int16_t ao_t_yi(float x, float y, const struct ao_transform *t)
+{
+ return (int16_t) (ao_t_y(x, y, t) + 0.5f);
+}
+
+static inline float ao_t_x_c(const struct ao_coord *c,
+ const struct ao_transform *t)
+{
+ return ao_t_x(c->x, c->y, t);
+}
+
+static inline float ao_t_y_c(const struct ao_coord *c,
+ const struct ao_transform *t)
+{
+ return ao_t_y(c->x, c->y, t);
+}
+
+static inline int16_t
+ao_stride(int16_t width)
+{
+ return (int16_t) ((width + 31) >> 5);
+}
+
+static inline int16_t
+ao_stride_bytes(int16_t width)
+{
+ return (int16_t) ((width + 7) >> 3);
+}
+
struct ao_pattern {
uint8_t pattern[8];
};
const uint8_t *bytes;
const uint16_t *pos;
const struct ao_glyph_metrics *metrics;
- int max_width;
- int max_height;
- int ascent;
+ int16_t max_width;
+ int16_t max_height;
+ int16_t ascent;
};
void
uint32_t fill,
uint8_t rop);
+void
+ao_poly(const struct ao_bitmap *dst,
+ const struct ao_coord *coords,
+ uint16_t ncoords,
+ const struct ao_transform *transform,
+ uint32_t fill,
+ uint8_t rop);
+
void
ao_text(const struct ao_bitmap *dst,
const struct ao_font *font,
uint32_t fill,
uint8_t rop);
-extern const struct ao_font FrutigerLT_Roman_50_font;
+void
+ao_logo(const struct ao_bitmap *dst,
+ const struct ao_transform *transform,
+ const struct ao_font *font,
+ uint32_t fill,
+ uint8_t rop);
+
+extern const struct ao_transform ao_identity;
#define AO_SHIFT 5
#define AO_UNIT (1 << AO_SHIFT)