ebp->depth = depth;
/* put the loop region info in the block */
- /* NOTE: here we will update only the inner most loop
- that it is a part of */
- if (!ebp->partOfLoop)
- ebp->partOfLoop = lr;
+ if (!isinSet (ebp->partOfLoop, lr))
+ addSetHead (&ebp->partOfLoop, lr);
/* if any of the successors go out of the loop then */
/* we add this one to the exits */
return change;
}
+
+/*-----------------------------------------------------------------*/
+/* addLoopBlocks - will add all blocks inside a loop to this loop */
+/* this should fix most of the liverange problems */
+/*-----------------------------------------------------------------*/
+void
+addLoopBlocks (eBBlock ** ebbs, int count)
+{
+ region *aloop;
+ struct eBBlock *block;
+ int seqMin, seqMax;
+ int i, j;
+
+ for (i = 0; i < count; i++)
+ {
+ if (!ebbs[i]->partOfLoop)
+ continue;
+
+ /* for all loops this block belongs to */
+ /* add inner block not already marked as part of this loop */
+ aloop = setFirstItem (ebbs[i]->partOfLoop);
+ for (; aloop; aloop = setNextItem (ebbs[i]->partOfLoop))
+ {
+
+ if (aloop->visited)
+ continue;
+
+ aloop->visited = 1;
+
+ /* set max & min Seq for loopRegion */
+ block = setFirstItem (aloop->regBlocks);
+ seqMax = block->lSeq;
+ seqMin = block->fSeq;
+ for (; block; block = setNextItem (aloop->regBlocks))
+ {
+ if (block->lSeq > seqMax)
+ seqMax = block->lSeq;
+ if (block->fSeq < seqMin)
+ seqMin = block->fSeq;
+ }
+
+ /* add all blocks between seqMin, seqMax to loop */
+ for (j = 0; j < count; j++)
+ {
+ if (ebbs[j]->fSeq > seqMin && ebbs[j]->lSeq < seqMax &&
+ !isinSet (aloop->regBlocks, ebbs[j]))
+ {
+ if (!isinSet (ebbs[i]->partOfLoop, aloop))
+ addSetHead (&ebbs[j]->partOfLoop, aloop);
+ }
+ }
+ }
+ }
+}