void unsetDefsAndUses ( iCode *) ;
void updateSpillLocation ( iCode *ic);
void setUsesDefs (operand *,bitVect *,bitVect *,bitVect **);
-void replaceAllSymBySym (iCode *,operand *,operand *);
+void replaceAllSymBySym (iCode *,operand *,operand *,bitVect **);
#endif