DEFSETFUNC (findPrevIc);
DEFSETFUNC (ifOperandsHave);
DEFSETFUNC (findCheaperOp);
-int cseBBlock (eBBlock *, int, eBBlock **, int);
-int cseAllBlocks (eBBlock **, int, int computeOnly);
-void ifxOptimize (iCode *, set *, int, eBBlock *, int *, eBBlock **, int);
+int cseBBlock (eBBlock *, int, ebbIndex *);
+int cseAllBlocks (ebbIndex *, int computeOnly);
void unsetDefsAndUses (iCode *);
void updateSpillLocation (iCode * ic,int);
void setUsesDefs (operand *, bitVect *, bitVect *, bitVect **);