+/* Floating point library in optimized assembly for 8051
+ * Copyright (c) 2004, Paul Stoffregen, paul@pjrc.com
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+
+#define SDCC_FLOAT_LIB
+#include <float.h>
+
+
+#ifdef FLOAT_ASM_MCS51
+
+// float __fsdiv (float a, float b) reentrant
+static void dummy(void) _naked
+{
+ _asm
+ .globl ___fsdiv
+___fsdiv:
+ // extract the two inputs, placing them into:
+ // sign exponent mantiassa
+ // ---- -------- ---------
+ // a: sign_a exp_a r4/r3/r2
+ // b: sign_b exp_b r7/r6/r5
+
+ lcall fsgetargs
+
+ // compute final sign bit
+ jnb sign_b, 00001$
+ cpl sign_a
+00001$:
+
+ // if divisor is zero, return infinity
+ cjne r7, #0, 00002$
+ ljmp fs_return_inf
+00002$:
+ // if dividend is zero, return zero
+ cjne r4, #0, 00003$
+ ljmp fs_return_zero
+00003$:
+
+ // subtract exponents
+ clr c
+ mov a, exp_a
+ subb a, exp_b
+ add a, #127
+ mov exp_a, a
+
+ // need extra bits on a's mantissa
+#ifdef FLOAT_FULL_ACCURACY
+ clr c
+ mov a, r5
+ subb a, r2
+ mov a, r6
+ subb a, r3
+ mov a, r7
+ subb a, r4
+ jc 00005$
+ dec exp_a
+ clr c
+ mov a, r2
+ rlc a
+ mov r1, a
+ mov a, r3
+ rlc a
+ mov r2, a
+ mov a, r4
+ rlc a
+ mov r3, a
+ clr a
+ rlc a
+ mov r4, a
+ sjmp 00006$
+00005$:
+#endif
+ clr a
+ xch a, r4
+ xch a, r3
+ xch a, r2
+ mov r1, a
+00006$:
+
+ // begin long division
+ push exp_a
+#ifdef FLOAT_FULL_ACCURACY
+ mov b, #25
+#else
+ mov b, #24
+#endif
+00010$:
+ // compare
+ clr c
+ mov a, r1
+ subb a, r5
+ mov a, r2
+ subb a, r6
+ mov a, r3
+ subb a, r7
+ mov a, r4
+ subb a, #0 // carry==0 if mant1 >= mant2
+
+#ifdef FLOAT_FULL_ACCURACY
+ djnz b, 00011$
+ sjmp 00015$
+00011$:
+#endif
+ jc 00012$
+ // subtract
+ mov a, r1
+ subb a, r5
+ mov r1, a
+ mov a, r2
+ subb a, r6
+ mov r2, a
+ mov a, r3
+ subb a, r7
+ mov r3, a
+ mov a, r4
+ subb a, #0
+ mov r4, a
+ clr c
+
+00012$:
+ // shift result
+ cpl c
+ mov a, r0
+ rlc a
+ mov r0, a
+ mov a, dpl
+ rlc a
+ mov dpl, a
+ mov a, dph
+ rlc a
+ mov dph, a
+
+ // shift partial remainder
+ clr c
+ mov a, r1
+ rlc a
+ mov r1, a
+ mov a, r2
+ rlc a
+ mov r2, a
+ mov a, r3
+ rlc a
+ mov r3, a
+ mov a, r4
+ rlc a
+ mov r4, a
+
+#ifdef FLOAT_FULL_ACCURACY
+ sjmp 00010$
+00015$:
+#else
+ djnz b, 00010$
+#endif
+
+ // now we've got a division result, so all we need to do
+ // is round off properly, normalize and output a float
+
+#ifdef FLOAT_FULL_ACCURACY
+ cpl c
+ clr a
+ mov r1, a
+ addc a, r0
+ mov r2, a
+ clr a
+ addc a, dpl
+ mov r3, a
+ clr a
+ addc a, dph
+ mov r4, a
+ pop exp_a
+ jnc 00016$
+ inc exp_a
+ mov r4, #0x80
+00016$:
+#else
+ mov r1, #0
+ mov a, r0
+ mov r2, a
+ mov r3, dpl
+ mov r4, dph
+ pop exp_a
+#endif
+
+ lcall fs_normalize_a
+ ljmp fs_zerocheck_return
+ _endasm;
+}
+
+#else
+
+
+
+
/*
** libgcc support for software floating point.
** Copyright (C) 1991 by Pipeline Associates, Inc. All rights reserved.
/* (c)2000/2001: hacked a little by johan.knol@iduna.nl for sdcc */
-#include <float.h>
union float_long
{
return (fl1.f);
}
+#endif
+