import net.sf.openrocket.preset.ComponentPreset.Type;
import net.sf.openrocket.preset.TypedPropertyMap;
+import java.io.File;
+
public class StreamerLoader extends BaseComponentLoader {
private final MaterialHolder materials;
-
- public StreamerLoader(MaterialHolder materials) {
- super(materials);
- this.materials = materials;
+
+ public StreamerLoader(MaterialHolder theMaterials, File theBasePath) {
+ super(theMaterials, theBasePath);
+ materials = theMaterials;
+
+ //The base component loader adds a bulk material loader, which is incompatible with the surface loader
+ //for a streamer. Remove the file column parser here so we can set your own in the code that follows.
+ for (int i = 0; i < fileColumns.size(); i++) {
+ RocksimComponentFileColumnParser rocksimComponentFileColumnParser = fileColumns.get(i);
+ if (rocksimComponentFileColumnParser instanceof MaterialColumnParser) {
+ fileColumns.remove(rocksimComponentFileColumnParser);
+ }
+ }
+
fileColumns.add(new SurfaceMaterialColumnParser(materials,"Material",ComponentPreset.MATERIAL));
fileColumns.add(new DoubleUnitColumnParser("Length","Units",ComponentPreset.LENGTH));
fileColumns.add(new DoubleUnitColumnParser("Width","Units",ComponentPreset.WIDTH));
@Override
protected void postProcess(TypedPropertyMap props) {
super.postProcess(props);
-
+
// Fix the material since some files use bulk materials for streamers.
Double thickness = props.get( ComponentPreset.THICKNESS );
- Material.Surface material = (Material.Surface) props.get( ComponentPreset.MATERIAL );
-
- material = materials.getSurfaceMaterial(material, thickness);
-
- props.put(ComponentPreset.MATERIAL, material);
+ Material.Surface myMaterial = (Material.Surface) props.get( ComponentPreset.MATERIAL );
+
+ Material.Surface m = materials.getSurfaceMaterial(myMaterial, thickness);
+
+ props.put(ComponentPreset.MATERIAL, m!=null? m : myMaterial);
}
}