/**
* An abstract base class that handles common parsing. All Rocksim component handlers are subclassed from here.
*
- * @param <C> the specific RocketComponent subtype for which the concrete handler can create
+ * @param <C> the specific RocketComponent subtype for which the concrete handler can create
*/
public abstract class BaseHandler<C extends RocketComponent> extends AbstractElementHandler {
/**
* The SAX method called when the closing element tag is reached.
*
- * @param element the element name.
- * @param attributes attributes of the element.
- * @param content the textual content of the element.
- * @param warnings the warning set to store warnings in.
+ * @param element the element name.
+ * @param attributes attributes of the element.
+ * @param content the textual content of the element.
+ * @param warnings the warning set to store warnings in.
+ *
* @throws SAXException
*/
mass = Math.max(0d, Double.parseDouble(content) / RocksimCommonConstants.ROCKSIM_TO_OPENROCKET_MASS);
}
if (RocksimCommonConstants.DENSITY.equals(element)) {
- density = Math.max(0d, Double.parseDouble(content) );
+ density = Math.max(0d, Double.parseDouble(content));
}
if (RocksimCommonConstants.KNOWN_CG.equals(element)) {
cg = Math.max(0d, Double.parseDouble(content) / RocksimCommonConstants.ROCKSIM_TO_OPENROCKET_LENGTH);
/**
* Compute the density. Rocksim does strange things with densities. For some streamer material it's in cubic,
* rather than square, units. In those cases it needs to be converted to an appropriate SURFACE material density.
- * Some G10 fiberglass materials are in cubic units, other G10 fiberglass is in square units. And due to a
- * Rocksim bug, some densities are 0 when they clearly should not be.
- *
+ * Some G10 fiberglass materials are in cubic units, other G10 fiberglass is in square units. And due to a Rocksim
+ * bug, some densities are 0 when they clearly should not be.
+ * <p/>
* This may be overridden for specific component density computations.
*
* @param type the rocksim density
* @param rawDensity the density as specified in the Rocksim design file
+ *
* @return a value in OpenRocket SURFACE density units
*/
protected double computeDensity(RocksimDensityType type, double rawDensity) {
}
/**
- * If the Rocksim component does not override the mass, then create a Material based upon the density defined
- * for that component. This *should* result in a consistent representation of Cg between Rocksim and OpenRocket.
+ * If the Rocksim component does not override the mass, then create a Material based upon the density defined for
+ * that component. This *should* result in a consistent representation of Cg between Rocksim and OpenRocket.
*
* @param component the component
* @param type the type of the material
* @param density the density in g/cm^3
- * @param definedMaterial the material that is currently defined on the component; used only to get the name
- * as it appears in Rocksim
+ * @param definedMaterial the material that is currently defined on the component; used only to get the name as it
+ * appears in Rocksim
*/
public static void updateComponentMaterial(RocketComponent component, String definedMaterial, Material.Type type,
double density) {
/**
* Override the mass and Cg of the component.
*
- * @param component the component
- * @param override true if any override should happen
- * @param mass the override mass
- * @param cg the override cg
+ * @param component the component
+ * @param override true if any override should happen
+ * @param mass the override mass
+ * @param cg the override cg
*/
public static void setOverride(RocketComponent component, boolean override, double mass, double cg) {
if (override) {
/**
* Some CG positions in Rocksim do not correspond to the CG position reference in OpenRocket.
*
- * @param theCG the CG value to really use when overriding CG on the OpenRocket component
+ * @param theCG the CG value to really use when overriding CG on the OpenRocket component
*/
protected void setCG(double theCG) {
cg = theCG;
/**
* Set the material name as specified in the Rocksim design file.
*
- * @param content the material name
+ * @param content the material name
*/
protected void setMaterialName(String content) {
materialName = content;
}
+ /**
+ * Get the Rocksim enum of the component's density type.
+ *
+ * @return a Rocksim density type
+ */
+ protected RocksimDensityType getDensityType() {
+ return densityType;
+ }
+
/**
* Add child to parent only if the child is compatible. Otherwise add to warning set.
- *
- * @param parent the parent component
- * @param child the child component
+ *
+ * @param parent the parent component
+ * @param child the child component
* @param warnings the warning set
- *
+ *
* @return true if the child is compatible with parent
*/
protected static boolean isCompatible(RocketComponent parent, Class<? extends RocketComponent> child, WarningSet warnings) {
+ return isCompatible(parent, child, warnings, false);
+ }
+
+ /**
+ * Add child to parent only if the child is compatible. Otherwise add to warning set.
+ *
+ * @param parent the parent component
+ * @param child the child component
+ * @param warnings the warning set
+ * @param suppressWarnings suppress warnings, just return the boolean
+ *
+ * @return true if the child is compatible with parent
+ */
+ protected static boolean isCompatible(RocketComponent parent, Class<? extends RocketComponent> child,
+ WarningSet warnings,
+ boolean suppressWarnings) {
if (!parent.isCompatible(child)) {
- warnings.add(child.getName() + " can not be attached to "
- + parent.getComponentName() + ", ignoring component.");
+ if (!suppressWarnings) {
+ warnings.add(child.getName() + " can not be attached to "
+ + parent.getComponentName() + ", ignoring component.");
+ }
return false;
}
else {
return true;
}
}
-
+
/**
- * Create a custom material based on the density. The name of the material is prepended with 'RS: ' to
- * indicate it came from a RockSim material.
+ * Create a custom material based on the density. The name of the material is prepended with 'RS: ' to indicate it
+ * came from a RockSim material.
*
* @param type the type of the material
* @param name the name of the component
* Set the material onto an instance of RocketComponent. This is done because only some subtypes of RocketComponent
* have the setMaterial method. Unfortunately the supertype cannot be used.
*
- * @param component the component who's material is to be set
- * @param material the material to be set on the component (defined by getComponent())
+ * @param component the component who's material is to be set
+ * @param material the material to be set on the component (defined by getComponent())
*/
private static void setMaterial(RocketComponent component, Material material) {
try {
/**
* Find a method by name and argument list.
*
- * @param component the component who's material is to be seta
- * @param name the method name
- * @param args the class types of the parameters
+ * @param component the component who's material is to be set
+ * @param name the method name
+ * @param args the class types of the parameters
*
* @return the Method instance, or null
*/