CFG=linkgbz80 - Win32 Debug\r
!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r
!MESSAGE use the Export Makefile command and run\r
-!MESSAGE\r
+!MESSAGE \r
!MESSAGE NMAKE /f "linkgbz80.mak".\r
-!MESSAGE\r
+!MESSAGE \r
!MESSAGE You can specify a configuration when running NMAKE\r
!MESSAGE by defining the macro CFG on the command line. For example:\r
-!MESSAGE\r
+!MESSAGE \r
!MESSAGE NMAKE /f "linkgbz80.mak" CFG="linkgbz80 - Win32 Debug"\r
-!MESSAGE\r
+!MESSAGE \r
!MESSAGE Possible choices for configuration are:\r
-!MESSAGE\r
+!MESSAGE \r
!MESSAGE "linkgbz80 - Win32 Release" (based on "Win32 (x86) Console Application")\r
!MESSAGE "linkgbz80 - Win32 Debug" (based on "Win32 (x86) Console Application")\r
-!MESSAGE\r
+!MESSAGE \r
\r
# Begin Project\r
# PROP AllowPerConfigDependencies 0\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386\r
# ADD LINK32 /nologo /subsystem:console /machine:I386 /out:"..\..\..\bin_vc\link-gbz80.exe"\r
# SUBTRACT LINK32 /pdb:none\r
\r
# ADD BASE BSC32 /nologo\r
# ADD BSC32 /nologo\r
LINK32=link.exe\r
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /out:"..\..\..\bin_vc\link-gbz80.exe" /pdbtype:sept\r
# SUBTRACT LINK32 /pdb:none\r
\r
-!ENDIF\r
+!ENDIF \r
\r
# Begin Target\r
\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=..\lknoice.c\r
+SOURCE=.\lkmain.c\r
# ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"\r
# End Source File\r
# Begin Source File\r
\r
-SOURCE=.\lkmain.c\r
+SOURCE=..\lknoice.c\r
# ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"\r
# End Source File\r
# Begin Source File\r
SOURCE=..\lksym.c\r
# ADD CPP /D "SDK" /D "INDEXLIB" /D "GAMEBOY"\r
# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=..\..\strcmpi.c\r
+# End Source File\r
# End Group\r
# Begin Group "Header Files"\r
\r