+typedef int (*target_write_fn)(struct target *target,
+ uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer);
+
+static int target_write_memory_fast(struct target *target,
+ uint32_t address, uint32_t size, uint32_t count, uint8_t *buffer)
+{
+ return target_write_buffer(target, address, size * count, buffer);
+}
+
+static int target_fill_mem(struct target *target,
+ uint32_t address,
+ target_write_fn fn,
+ unsigned data_size,
+ /* value */
+ uint32_t b,
+ /* count */
+ unsigned c)
+{
+ /* We have to write in reasonably large chunks to be able
+ * to fill large memory areas with any sane speed */
+ const unsigned chunk_size = 16384;
+ uint8_t *target_buf = malloc(chunk_size * data_size);
+ if (target_buf == NULL)
+ {
+ LOG_ERROR("Out of memory");
+ return ERROR_FAIL;
+ }
+
+ for (unsigned i = 0; i < chunk_size; i ++)
+ {
+ switch (data_size)
+ {
+ case 4:
+ target_buffer_set_u32(target, target_buf + i*data_size, b);
+ break;
+ case 2:
+ target_buffer_set_u16(target, target_buf + i*data_size, b);
+ break;
+ case 1:
+ target_buffer_set_u8(target, target_buf + i*data_size, b);
+ break;
+ default:
+ exit(-1);
+ }
+ }
+
+ int retval = ERROR_OK;
+
+ for (unsigned x = 0; x < c; x += chunk_size)
+ {
+ unsigned current;
+ current = c - x;
+ if (current > chunk_size)
+ {
+ current = chunk_size;
+ }
+ retval = fn(target, address + x * data_size, data_size, current, target_buf);
+ if (retval != ERROR_OK)
+ {
+ break;
+ }
+ /* avoid GDB timeouts */
+ keep_alive();
+ }
+ free(target_buf);
+
+ return retval;
+}
+
+