+ static const uint8_t loader_code_stm32f4_lv[] = {
+ // flashloaders/stm32f4lv.s
+ 0x92, 0x00,
+
+ 0x08, 0x4b,
+ 0x62, 0xb1,
+ 0x04, 0x78,
+ 0x0c, 0x70,
+
+ 0xdc, 0x89,
+ 0x14, 0xf0, 0x01, 0x0f,
+ 0xfb, 0xd1,
+ 0x00, 0xf1, 0x01, 0x00,
+ 0x01, 0xf1, 0x01, 0x01,
+ 0xa2, 0xf1, 0x01, 0x02,
+ 0xf1, 0xe7,
+
+ 0x00, 0xbe,
+ 0x00, 0xbf,
+
+ 0x00, 0x3c, 0x02, 0x40,
+ };
+
+ static const uint8_t loader_code_stm32l4[] = {
+ // flashloaders/stm32l4.s
+ 0x08, 0x4b, // start: ldr r3, [pc, #32] ; <flash_base>
+ 0x72, 0xb1, // next: cbz r2, <done>
+ 0x04, 0x68, // ldr r4, [r0, #0]
+ 0x45, 0x68, // ldr r5, [r0, #4]
+ 0x0c, 0x60, // str r4, [r1, #0]
+ 0x4d, 0x60, // str r5, [r1, #4]
+ 0x5c, 0x8a, // wait: ldrh r4, [r3, #18]
+ 0x14, 0xf0, 0x01, 0x0f, // tst.w r4, #1
+ 0xfb, 0xd1, // bne.n <wait>
+ 0x00, 0xf1, 0x08, 0x00, // add.w r0, r0, #8
+ 0x01, 0xf1, 0x08, 0x01, // add.w r1, r1, #8
+ 0xa2, 0xf1, 0x02, 0x02, // add.w r2, r2, #2
+ 0xef, 0xe7, // b.n <next>
+ 0x00, 0xbe, // done: bkpt 0x0000
+ 0x00, 0x20, 0x02, 0x40 // flash_base: .word 0x40022000
+ };
+
+ static const uint8_t loader_code_stm32f7[] = {
+ 0x08, 0x4b,
+ 0x72, 0xb1,
+ 0x04, 0x68,
+ 0x0c, 0x60,
+ 0xbf, 0xf3, 0x4f, 0x8f, // DSB Memory barrier for in order flash write
+ 0xdc, 0x89,
+ 0x14, 0xf0, 0x01, 0x0f,
+ 0xfb, 0xd1,
+ 0x00, 0xf1, 0x04, 0x00,
+ 0x01, 0xf1, 0x04, 0x01,
+ 0xa2, 0xf1, 0x01, 0x02,
+ 0xef, 0xe7,
+ 0x00, 0xbe, // bkpt #0x00
+ 0x00, 0x3c, 0x02, 0x40,
+ };
+