+ /**
+ * Get the appropriate density conversion for different types of materials.
+ *
+ * @return a conversion value that is assumed to be in Rocksim Units / OpenRocket Units
+ */
+ private double getDensityConversion() {
+ switch (getMaterialType()) {
+ case LINE:
+ return RocksimHandler.ROCKSIM_TO_OPENROCKET_LINE_DENSITY;
+ case SURFACE:
+ return RocksimHandler.ROCKSIM_TO_OPENROCKET_SURFACE_DENSITY;
+ case BULK:
+ default:
+ return RocksimHandler.ROCKSIM_TO_OPENROCKET_BULK_DENSITY;
+ }
+ }
+