- ao_sleep(&ao_ignition);
- for (igniter = ao_igniter_drogue; igniter <= ao_igniter_main; igniter++) {
- if (ao_ignition[igniter].request && !ao_ignition[igniter].fired) {
- if (igniter == ao_igniter_drogue && ao_config.apogee_delay)
- ao_delay(AO_SEC_TO_TICKS(ao_config.apogee_delay));
-
- ao_igniter_fire(igniter);
- ao_delay(AO_IGNITER_CHARGE_TIME);
- ao_ignition[igniter].fired = 1;
+ /* Wait for flight state change */
+ ao_sleep(&ao_flight_state);
+
+ /* Fire any igniters that are supposed to be triggered
+ * in this new state
+ */
+ switch(ao_config.ignite_mode) {
+ case AO_IGNITE_MODE_DUAL:
+ if (ao_flight_drogue <= ao_flight_state && ao_flight_state < ao_flight_landed)
+ ao_igniter_fire(ao_igniter_drogue, true);
+ if (ao_flight_main <= ao_flight_state && ao_flight_state < ao_flight_landed)
+ ao_igniter_fire(ao_igniter_main, true);
+ break;
+ case AO_IGNITE_MODE_APOGEE:
+ if (ao_flight_drogue <= ao_flight_state && ao_flight_state < ao_flight_landed) {
+ ao_igniter_fire(ao_igniter_drogue, true);
+ ao_igniter_fire(ao_igniter_main, true);