+#include "imp.h"
+#include <target/arm.h>
+#include <helper/binarybuffer.h>
+#include <target/algorithm.h>
+
+
+/* Flash registers */
+
+#define FLASH_CR0 0x00000000
+#define FLASH_CR1 0x00000004
+#define FLASH_DR0 0x00000008
+#define FLASH_DR1 0x0000000C
+#define FLASH_AR 0x00000010
+#define FLASH_ER 0x00000014
+#define FLASH_NVWPAR 0x0000DFB0
+#define FLASH_NVAPR0 0x0000DFB8
+#define FLASH_NVAPR1 0x0000DFBC
+
+/* FLASH_CR0 register bits */
+
+#define FLASH_WMS 0x80000000
+#define FLASH_SUSP 0x40000000
+#define FLASH_WPG 0x20000000
+#define FLASH_DWPG 0x10000000
+#define FLASH_SER 0x08000000
+#define FLASH_SPR 0x01000000
+#define FLASH_BER 0x04000000
+#define FLASH_MER 0x02000000
+#define FLASH_LOCK 0x00000010
+#define FLASH_BSYA1 0x00000004
+#define FLASH_BSYA0 0x00000002
+
+/* FLASH_CR1 register bits */
+
+#define FLASH_B1S 0x02000000
+#define FLASH_B0S 0x01000000
+#define FLASH_B1F1 0x00020000
+#define FLASH_B1F0 0x00010000
+#define FLASH_B0F7 0x00000080
+#define FLASH_B0F6 0x00000040
+#define FLASH_B0F5 0x00000020
+#define FLASH_B0F4 0x00000010
+#define FLASH_B0F3 0x00000008
+#define FLASH_B0F2 0x00000004
+#define FLASH_B0F1 0x00000002
+#define FLASH_B0F0 0x00000001
+
+/* FLASH_ER register bits */
+
+#define FLASH_WPF 0x00000100
+#define FLASH_RESER 0x00000080
+#define FLASH_SEQER 0x00000040
+#define FLASH_10ER 0x00000008
+#define FLASH_PGER 0x00000004
+#define FLASH_ERER 0x00000002
+#define FLASH_ERR 0x00000001
+
+
+struct str7x_flash_bank
+{
+ uint32_t *sector_bits;
+ uint32_t disable_bit;
+ uint32_t busy_bits;
+ uint32_t register_base;
+ struct working_area *write_algorithm;
+};