-# if HAVE_INLINE
-# define static_inline static inline
-# else
-void *xnmalloc (size_t n, size_t s)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
-void *xnrealloc (void *p, size_t n, size_t s)
- _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
-void *x2nrealloc (void *p, size_t *pn, size_t s);
-char *xcharalloc (size_t n)
- _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
-# endif
-
-# ifdef static_inline
-