-void Waterfall3DDisplayPlot::PlotNewData(const double* dataPoints, const int64_t numDataPoints, const double timePerFFT, const timespec timestamp, const int droppedFrames){
+void
+Waterfall3DDisplayPlot::PlotNewData(const double* dataPoints,
+ const int64_t numDataPoints,
+ const double timePerFFT,
+ const timespec timestamp,
+ const int droppedFrames)
+{