_GL_FUNCDECL_SYS (localtime_r, struct tm *, (time_t const *restrict __timer,
struct tm *restrict __result)
_GL_ARG_NONNULL ((1, 2)));
_GL_FUNCDECL_SYS (localtime_r, struct tm *, (time_t const *restrict __timer,
struct tm *restrict __result)
_GL_ARG_NONNULL ((1, 2)));