/* When including a system file that in turn includes <inttypes.h>,
use the system <inttypes.h>, not our substitute. This avoids
problems with (for example) VMS, whose <sys/bitypes.h> includes
/* When including a system file that in turn includes <inttypes.h>,
use the system <inttypes.h>, not our substitute. This avoids
problems with (for example) VMS, whose <sys/bitypes.h> includes
in <inttypes.h> would reinclude us, skipping our contents because
_GL_STDINT_H is defined.
The include_next requires a split double-inclusion guard. */
in <inttypes.h> would reinclude us, skipping our contents because
_GL_STDINT_H is defined.
The include_next requires a split double-inclusion guard. */
/* Verify that intmax_t and uintmax_t have the same size. Too much code
breaks if this is not the case. If this check fails, the reason is likely
to be found in the autoconf macros. */
/* Verify that intmax_t and uintmax_t have the same size. Too much code
breaks if this is not the case. If this check fails, the reason is likely
to be found in the autoconf macros. */
- This include is not on the top, above, because on OSF/1 4.0 we have a sequence of nested
- includes <wchar.h> -> <stdio.h> -> <getopt.h> -> <stdlib.h>, and the latter includes
+ This include is not on the top, above, because on OSF/1 4.0 we have a
+ sequence of nested includes
+ <wchar.h> -> <stdio.h> -> <getopt.h> -> <stdlib.h>, and the latter includes
<stdint.h> and assumes its types are already defined. */
#if ! (defined WCHAR_MIN && defined WCHAR_MAX)
# define _GL_JUST_INCLUDE_SYSTEM_WCHAR_H
<stdint.h> and assumes its types are already defined. */
#if ! (defined WCHAR_MIN && defined WCHAR_MAX)
# define _GL_JUST_INCLUDE_SYSTEM_WCHAR_H