/* A GNU-like <math.h>.
- Copyright (C) 2002-2003, 2007-2012 Free Software Foundation, Inc.
+ Copyright (C) 2002-2003, 2007-2013 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#ifndef _@GUARD_PREFIX@_MATH_H
#define _@GUARD_PREFIX@_MATH_H
+_GL_INLINE_HEADER_BEGIN
+#ifndef _GL_MATH_INLINE
+# define _GL_MATH_INLINE _GL_INLINE
+#endif
/* The definitions of _GL_FUNCDECL_RPL etc. are copied here. */
classification macros with an argument of real-floating (that is,
one of float, double, or long double). */
#define _GL_WARN_REAL_FLOATING_DECL(func) \
-static inline int \
+_GL_MATH_INLINE int \
rpl_ ## func ## f (float f) \
{ \
return func (f); \
} \
-static inline int \
+_GL_MATH_INLINE int \
rpl_ ## func ## d (double d) \
{ \
return func (d); \
} \
-static inline int \
+_GL_MATH_INLINE int \
rpl_ ## func ## l (long double l) \
{ \
return func (l); \
/* The Compaq (ex-DEC) C 6.4 compiler and the Microsoft MSVC 9 compiler
choke on the expression 0.0 / 0.0. */
# if defined __DECC || defined _MSC_VER
-static float
+_GL_MATH_INLINE float
_NaN ()
{
static float zero = 0.0f;
# endif
#endif
+_GL_INLINE_HEADER_END
#endif /* _@GUARD_PREFIX@_MATH_H */
#endif /* _@GUARD_PREFIX@_MATH_H */