PRJDIR = ../.. include $(PRJDIR)/Makefile.common OBJDIR = obj/$(EXT) SDC = . SLIBSRC = NewAlloc.c SRC = asdata.c asexpr.c aslex.c aslist.c asmain.c asout.c \ assubr.c assym.c z80adr.c z80ext.c z80mch.c z80pst.c OBJS = $(SRC:%.c=$(OBJDIR)/%.o) SLIBOBJS = $(SLIBSRC:%.c=$(OBJDIR)/%.o) BINS = $(BUILDDIR)as$(EXT) CFLAGS += $(OPTS) -I. -DINDEXLIB -DMLH_MAP -DUNIX -DSDK CFLAGS += -funsigned-char CFLAGS += -I$(SLIB) LDFLAGS += -lm all: $(OBJDIR) dep $(BINS) dep: Makefile.dep Makefile.dep: $(SRC) *.h $(CPP) $(CPPFLAGS) $(M_OR_MM) $(SRC) > Makefile.dep include Makefile.dep $(OBJDIR): mkdir -p $(OBJDIR) $(BINS): $(OBJS) $(SLIBOBJS) $(CC) $(LDFLAGS) -o $(BINS) $(OBJS) $(SLIBOBJS) $(OBJDIR)/%.o: %.c $(CC) -c $(CFLAGS) -o $@ $< $(OBJDIR)/%.o: $(SLIB)/%.c $(CC) -c $(CFLAGS) -o $@ $< clean: rm -rf $(OBJS) $(BINS) $(OBJDIR) _as-z80: $(MAKE) EXT=-z80$(E) _as-gbz80: $(MAKE) EXT=-gbz80$(E) OPTS=-DGAMEBOY