1 /* For some reason an integer operation is run as floating point.
2 Test is to see if it links.
6 typedef unsigned char UBYTE;
7 typedef unsigned char UINT8;
10 set_sprite_tile(UINT8 nb, UINT8 tile)
16 #define MIN_SX 5U /* min x (char) */
17 #define MAX_SX (20U-MIN_SX) /* max x (char) */
18 #define MIN_SY 5U /* min y (char) */
19 #define MAX_SY (MIN_SY+13U) /* max y (char) */
21 #define DEF_SP 30U /* sprite null char code */
24 #define MIN_PX (MIN_SX*8U+8U) /* min x (dot) */
25 #define MAX_PX (MAX_SX*8U-8U) /* max x (dot) */
26 #define DEF_PX 80U /* ship x pos (dot) */
27 #define DEF_PY (MIN_SY*8U) /* ship y pos (dot) */
33 #define MAX_TT 6U /* number */
34 #define DEF_TS 2U /* sprite tile id */
35 #define DEF_TC 2U /* sprite data id */
36 #define DEF_TX (80U-6U) /* bomb x pos (dot) */
37 #define DEF_TY (DEF_PY-14U) /* bomb y pos (dot) */
38 #define MAX_TY (MAX_SY*8U) /* max y pos (dot) */
41 #define MAX_ET 10U /* number */
42 #define DEF_ES0 (DEF_TS+MAX_TT) /* sprite tile id */
43 #define DEF_ES1 (DEF_ES0+1U)
48 #define DEF_XEC0 96U /* sprite data(X) id */
49 #define DEF_XEC1 112U /* sprite data(X) id */
50 #define DEF_EY (DEF_PY+12U)
53 #define SUB_EX1 (SUB_EX0-8U)
54 #define MIN_EX (SUB_EX0-16U)
55 #define MAX_EX (SUB_EX0+180U)
56 #define SPEED_EY (DEF_EY+DEF_EH*3U)
60 UBYTE ef[MAX_ET], ex[MAX_ET], ey[MAX_ET];
68 for( i=0; i<MAX_ET; i++ ) {
70 set_sprite_tile( i*2+DEF_ES0, DEF_1EC0+8 );
71 set_sprite_tile( i*2+DEF_ES1, DEF_1EC1+(ex[i]-MAX_SX*8-12)+7 );